Re: Updating rocr-runtime to 5.7.1
On 2023-11-25 22:55, Cordell Bloor wrote:
I was updating rocr-runtime from 5.2.3 to 5.7.1, but it seems that
there were some precompiled shaders introduced in 5.3.0. I'm trying to
find more information about these binary blobs [1].
The sources can be found in amd_blit_kernel.cpp [2]. I'm not entirely
sure how to assemble SP3 shaders to reproduce those binary blobs, but I
suppose it must be possible given that the sources long predate the blobs.
Sincerely,
Cory Bloor
[1]:
https://github.com/RadeonOpenCompute/ROCR-Runtime/blob/rocm-5.7.1/src/core/inc/amd_blit_shaders.h
[2]:
https://github.com/RadeonOpenCompute/ROCR-Runtime/blob/rocm-5.7.1/src/core/runtime/amd_blit_kernel.cpp#L57
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