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Re: Tiny Console Fonts - Almost Fixed



On Thu, Aug 05, 2010 at 09:12:20AM -0500, Jordon Bedwell wrote:
> Edit:
> kernel /boot/blah-blah-kernel root=/my/device ro quiet splash
>
> Add:
> vga=HEX
>
>
> Size     640x400 640x480 800x600 1024x768 1152x864 1280x1024 1600x1200
> --------+--------------------------------------------------------------
>  8 bits |  0x300   0x301   0x303    0x305    0x161    0x307     0x31C
> 15 bits |    ?     0x310   0x313    0x316    0x162    0x319     0x31D
> 16 bits |    ?     0x311   0x314    0x317    0x163    0x31A     0x31E
>
> In otherwords, changing the console resolution should solve your  
> problem.  You just have to be careful because you could end up with  
> squishy text but it will be bigger.

But, isn't this the wrong solution to the problem?  Changing to a lower
resolution and keeping the same font size is not as good as using the
native or maximal resolution of the monitor together with a larger,
clearer font.

While it's still possible to use the VGA=<hex> option, I've not seen
a graphics card where the resolution couldn't be specified directly
with video= for some time.  For example:
  video=radeonfb:1680x1050-32@60
which allows the x and y resolution, bit depth and refresh rate to
all be specified.  I'm not sure if this still works with KMS since
it gets the correct values using DPMS, but I'm sure there's an
equivalent.

Overall, KMS seems to be a very good thing albeit with a few rough
edges for some users.


Regards,
Roger

-- 
  .''`.  Roger Leigh
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