Please explain the situation in more detail. Why is the source code required at build time? Why does the resulting binary not need glscene? It sounds like the right thing to do would be to change your project so that it builds against glscene in the normal way and depends on it at runtime. Embedded code copies are never the right thing to do, so don't include a copy of glscene in your project. -- bye, pabs http://wiki.debian.org/PaulWise