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Re: Woody/KDE3.1RC7 debs : Screensavers Report



I'm experiencing the same problem w/the same RC. But I have a fully 
accelerated nVidia card as well as the xscreensaver-nognome and regular 
xscreensaver.

The vanilla xscreensaver works but not the KDE integration. It used to work 
for me around RC 5 (IIRC) but hasn't worked during the latest releases.

On Friday 24 January 2003 07:11 pm, Nick Boyce wrote:
> On Fri, 24 Jan 2003 05:46:01 +0100, Ralf Nolden wrote:
> >On Freitag, 24. Januar 2003 04:23, Nick Boyce wrote:
> >> I just installed a fresh vanilla Woody i386 box at work over the last
> >> two days, with just the base Xfree 4.1.0 and then Ralf's current
> >> 3.1RC7 debs, and wanted to file this quick report.
> >>
> >> Basically the system seems fine and KDE seems duly wonderful (my first
> >> sight of anything beyond 2.2.2 :).  The only issue of any kind I've
> >> yet noticed is that the screensaver collection seems in some disarray.
> >>
> >> Approx 160 screensavers (!) are listed in the control panel - most
> >> appear to do nothing (preview is blank, the "Setup" button just gives
> >> "No configuration available for xxx", and "Test" does nothing).
> >>
> >> There are some apparent duplicates :
> >
> >That's probably because you installed xscreensaver, not
> > xscreensaver-nognome
>
> Well thanks for the suggestion, but I checked and I don't have either
> of those packages installed.  I've attached a zipped up copy of the
> entire list for this machine.  It doesn't have much installed: just a
> base Woody, kde, koffice, kdevelop, quanta - and for Xfree 4.1.0 I
> only really installed the base packages.
>
> >> [I only have a generic ATI xserver installed so I guess that's why the
> >> pretty GL screensavers are slow - does anyone know which xserver is
> >> good for giving OpenGL with an ATI Rage Pro ?]
>
> I tried switching to the Mach64 Xserver from Xfree 3.3.6, which I
> thought might make the GL screensavers all work better but instead
> even those which had worked slowly ceased to work at all.
>
> I found this comment at http://www.xfree86.org/4.1.0/DRI10.html, which
> I suppose may explain the slow GL savers :
>
> =======================< cut >========================
> 10.4. ATI Rage 128
>
> 10.4.3. Performance and Features
> While PCI Rage 128 based cards are supported, they do not yet support
> PCI GART, so they will not perform as well as their AGP counterparts.
>
> For AGP cards, the AGP mode may be set to 1, 2, or 4. One is used by
> default. Higher AGP speeds may result in unreliable performance
> depending on your motherboard.
>
> Note that even at 32bpp there is no alpha channel.
>
> The following OpenGL features are implemented in software and will be
> slow:
>
> Stencil buffer and accumulation buffer operations
> Blend subtract, min/max and logic op blend modes
> GL_SEPARATE_SPECULAR_COLOR lighting mode
> glDrawBuffer(GL_FRONT_AND_BACK)
> Using 1D or 3D textures
> Using texture borders
>
> =======================< cut >========================
>
> Oh well.
>
> Cheers
>
> Nick Boyce
> Bristol, UK
> --
> Special Relativity: The person in the other queue thinks yours is
> moving faster.



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