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Bug#144046: general: Sections are not finely grained



On Mon, Apr 22, 2002 at 05:17:04PM +0200, Erich Schubert wrote:
> > 1.- more difficult to translate than sections
> 
> Don't think so. I think they'll be much simpler, as you don't have to
> say which mail tools go in there and which not, these keyword-tags are
> much simpler than the categories.

	No they wont. Keywords will be abused unless you restrict them,
translators will need to keep more up-to-date the translation list versus
sections which would be less (and allow, granted, less flexibility) and
would not change that much over time (until the size of the archive
explodes again in our face). 

(..)
> Definitely a pro with such flexible tree hierarchies.
> 
> > 	If you want to have a keyword-based system I would suggest you
> > take a look at dpkg-iasearch (yes, not documented, but it's a proof of
> 
> As i understand this works by kind of indexing the descriptions.
> Which is by-design inferior to hand-tuned keywords imho.
> 
	It is not since it can retrieve information that is not in the
description by accounting for the "similarity" concept. For example, two
games might have similar descriptions but one might not mention the word
(or keyword) game, the keyword approach will not include it, the natural
language analysis approach would. Granted, this might lead to some
fuzzyness and you need to set a barrier of "allowed" fuzzyness in the
search.

	Regards

	Javi



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