Re: Hardware GL with a G400
On Thu, 19 Oct 2000, Zdenek Kabelac wrote:
> On Fri, Oct 13, 2000 at 07:32:04PM -0500, Thomas E. Vaughan wrote:
> > On Fri, Oct 13, 2000 at 04:32:08PM -0700, Michael Epting wrote:
> > >
> > >> Right. The DRI implements hardware acceleration ONLY for 16 bpp. I've
> > >> tested it at various resolutions, and it is remarkably fast across the
> > >> board.
> > >
> > > My understanding is that if you add this to the Screen section of your
> > > XF86Config-4, you can get DRI at 24 bpp:
> > >
> > > DefaultDepth 24
> > > DefaultFbBpp 32
> >
> > Before Branden Robinson released the phase1 debs, I was using utah-glx
> > along with XF3.3, and that's what I did. When I switched to XF4.0,
> > however, I was forced to retreat to 16 bpp in order to have hardware
> > acceleration for 3D. Perhaps the situation has changed without my having
> > noticed. Anyway, I won't be able to test that hypothesis until Monday.
>
> No its still the same - I'm building latest CVS myself....
It *does* work with Branden's package here. Same setup: G400 (32MB) and
DefaultDepth 24, DefaultFbBpp 32...
Regards
-richy.
--
Richard Kreckel
<Richard.Kreckel@Uni-Mainz.DE>
<http://wwwthep.physik.uni-mainz.de/~kreckel/>
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