[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Hardware GL with a G400



On Thu, 19 Oct 2000, Zdenek Kabelac wrote:
> On Fri, Oct 13, 2000 at 07:32:04PM -0500, Thomas E. Vaughan wrote:
> > On Fri, Oct 13, 2000 at 04:32:08PM -0700, Michael Epting wrote:
> > >
> > >> Right.  The DRI implements hardware acceleration ONLY for 16 bpp.  I've
> > >> tested it at various resolutions, and it is remarkably fast across the
> > >> board.
> > > 
> > > My understanding is that if you add this to the Screen section of your
> > > XF86Config-4, you can get DRI at 24 bpp:
> > > 
> > >         DefaultDepth     24
> > >         DefaultFbBpp     32
> > 
> > Before Branden Robinson released the phase1 debs, I was using utah-glx
> > along with XF3.3, and that's what I did.  When I switched to XF4.0,
> > however, I was forced to retreat to 16 bpp in order to have hardware
> > acceleration for 3D.  Perhaps the situation has changed without my having
> > noticed.  Anyway, I won't be able to test that hypothesis until Monday.
> 
> No its still the same - I'm building latest CVS myself....

It *does* work with Branden's package here.  Same setup: G400 (32MB) and
DefaultDepth 24, DefaultFbBpp 32...

Regards
    -richy.
-- 
Richard Kreckel
<Richard.Kreckel@Uni-Mainz.DE>
<http://wwwthep.physik.uni-mainz.de/~kreckel/>




Reply to: