[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: dealing with lots of lines of text

Maybe you just need a better client - not all of them have this sort of strange UI limitation.

I agree with the other commenter, that it would help to have better display texts for the links to distinguish them a bit.

 - Luke

On Wed, 10 Mar 2021 at 04:41, David Griffith <dave@661.org> wrote:

I'm trying to work out how to present multiple lines of text and avoid the
possibility of the client skipping over stuff if it spans more than two
pages.  A specific example of this is at

This directory contains a list of games contained in a .zip file.  When
using the standard Gopher client, the cursor skips from the last
"IFDB entry" to the first link right after the list of games:
http://iftechfoundation.org/.  I use a Perl script to automate generation
of these gophermap files from Index files.  To see what I'm working with,
go to http://ifarchive.org/indexes/if-archive/emulators/trs80/.

How can I tell the client to stop at each of these game names?

Right now the relevant section looks something like this:

hIFDB entry     URL:https://ifdb.tads.org/viewgame?id=dy4ok8sdlut6ddj7
hIFDB entry     URL:https://ifdb.tads.org/viewgame?id=zya3mo3njj58hewi
Adventure Game Pack for MS-DOS,
compiled by Gunther Schmidl. Contains TRSF-80 revision 0.1,
a TRS-80 Model I emulator for DOS by Ron Fries, some
walkthroughs, and the following games:

iAdventureland  foo     70
iPirate Adventure       foo     70
iMission Impossible     foo     70
iVoodoo Castle  foo     70

I'm pretty sure the 'i' type code is wrong, but I don't know what else
would be better.

David Griffith

Reply to: