Re: ANSI Colour & RIP
On Wed, Aug 08, 2018 at 11:56:29PM +0000, Shufei wrote:
> Oh, this sounds lovely, exactly what I was hoping for. I've been doing some
> ANSI art, and of course could serve that as bin or text, but fancied having
> both a standard and colour version of a gopherhole rendered in-client for
> that ye olde bbs aesthetic. I shall experiment!
>
Many of those old "extended ASCII" characters now have Unicode
equivalents, or at least close substitutes. See:
https://en.wikipedia.org/wiki/Block_Elements
https://en.wikipedia.org/wiki/Box_Drawing
https://en.wikipedia.org/wiki/Geometric_Shapes
(some of the Geometric Shapes characters feel quite PETSCII to me!)
If you want to put "ANSI art" in Gopherspace, I would encourage you to
use these and serve the files as UTF-8 text, rather than CP437 or
similar. This will probably result in much wider client support,
although even UTF-8 support is not a given.
Dubst3pp4 has a nice example of Unicode ANSI art at l00t.de!
Cheers,
Solderpunk
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