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Bug#874656: libegl1-mesa: Makes team fortress 2 crash the entire machine



I just tried running the game again, on a fully upgraded unstable
system. The issue is most certainly still present, but now it's in
testing too…

2017-10-13 10:45 GMT+02:00 Andreas Boll <andreas.boll.dev@gmail.com>:
> Control: severity -1 important
>
> (Adding original bug reporter)
>
> On Tue, Oct 03, 2017 at 06:32:25AM +0200, Antoine Le Gonidec wrote:
>> On Thu, 28 Sep 2017 23:15:27 +0200 Salvo Tomaselli <tiposchi@tiscali.it>
>> wrote:
>> > I had downgraded my mesa. I wanted to try again but I can't upgrade it
>> > because of some llvm breakage at the moment.
>> > (…)
>> > I seguenti pacchetti hanno dipendenze non soddisfatte:
>> > libllvm5.0 : Rompe: libllvm5.0:i386 (!= 1:5.0-2) but 1:5.0-1 is to be installed
>> > libllvm5.0:i386 : Rompe: libllvm5.0 (!= 1:5.0-1) but 1:5.0-2 is installed
>>
>> You can still install these packages without waiting for the resolution
>> of bug #876752 by forcing the highest common version for these two
>> architectures:
>> apt install libllvm5.0{,:i386}=1:5.0~+rc2-1
>>
>> You need to have the testing repositories in your APT sources or this
>> won’t work.
>>
>
> Hi Salvo,
>
> could you try to use llvm from testing?
> Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64
> games, ...) too?
>
> In the meantime I'm lowering the severity to important to let Mesa
> migrate to testing since it blocks lots of packages.
>
> Thanks,
> Andreas



-- 
Salvo Tomaselli

"Io non mi sento obbligato a credere che lo stesso Dio che ci ha dotato di
senso, ragione ed intelletto intendesse che noi ne facessimo a meno."
                -- Galileo Galilei

http://ltworf.github.io/ltworf/


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