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Bug#874656: libegl1-mesa: Makes team fortress 2 crash the entire machine



Well I had to downgrade to testing since it was making my machine crash.

Il 08 Set 2017 19:34, "Timo Aaltonen" <tjaalton@debian.org> ha scritto:
On 08.09.2017 16:48, Salvo Tomaselli wrote:
> Package: libegl1-mesa
> Version: 17.2.0-2
> Severity: grave
> Justification: causes non-serious data loss
>
> Dear Maintainer,
>
> after the upgrade, trying to play team fortress 2 causes the machine to get
> stuck after a few seconds of playing.
>
> Seemingly, downgrading fixes the issues.
>
> I'm opening this at high severity so it can be looked into before it migrates,
> and people are aware before upgrading.
>
> It isn't really easy for me to give logs, since the entire machine just crashes
> requiring an hard reset.
>
> Best.
>
> -- Package-specific info:
> OpenGL vendor string: Intel Open Source Technology Center
> OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)
> OpenGL core profile version string: 4.5 (Core Profile) Mesa 13.0.6

> Versions of packages xserver-xorg recommends:
> ii  libgl1-mesa-dri      13.0.6-1+b2

This version doesn't match what you claim to have installed.


--
t

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