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mesa: Changes to 'refs/tags/mesa_20090313'



Tag 'mesa_20090313' created by Brian Paul <brianp@vmware.com> at 2009-03-13 15:35 +0000

Mesa snapshot 2009 Mar 13

Changes since mesa-6_5-20060712:
Aapo Tahkola (20):
      fix #6991
      support shorts as vertex data
      gcc-4.1.1 compile fix
      fix broken write-only depth setting. use early z where possible.
      extend some DrawRangeElements cases to support rendering more than 65535 verts in one blast. ut2k4 cases in other words ...
      remove duplicate pieces of code.
      fix #8008
      close #6318
      Fix invalid enums passed to MapBuffer
      Fix invalid enums passed to MapBuffer
      typo fix. this case still fails.
      support as much of GL_EXT_stencil_two_side as we can. untested.
      Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)
      Guess another unknown register in R300 command buffer initialization. (Oliver McFadden)
      don't use hw to perform vertex transform etc. when using swtcl. This for compatibility with vertex programs and the fact that swtcl very rarely gets hit with tcl capable hw.
      r300: fix primary color on rs480
      r300: fix broken vbos
      rs480: fix textures and secondary color(?). clipping is still busted. tested on r480
      Merge branch 'master' of git+ssh://aapot@git.freedesktop.org/git/mesa/mesa
      rs480: fix secondary color for real this time

Adam Jackson (20):
      linux-indirect target fixes.
      mkdir -> mkdir -p, since /usr/include might not exist in the installroot yet
      Fix some && (logical) that should clearly have been & (bitwise).
      Fix parallel make in r300 driver.
      Make sure GLX entrypoints are marked PUBLIC.
      Unbreak Linux builds with -fvisibility=hidden.
      __driConfigOptions must be PUBLIC.
      glxinfo: Fix multisample visual reporting.
      Trivial SELinux awareness.  Enable with --enable-selinux.
      Add E7221 variant to i915.
      Add IS_915(), simplify IS_9XX() a bit.
      Fix build on ia64.
      Fix sis_dri on ia64.
      Fix parallel build by making symlinks before makedepend.
      chmod a-x **/glslnoise.c
      Install dri_interface.h in 'make install'.
      Fix path to minstall in last commit.
      Install dri_sarea.h in 'make install'
      Drop unused 'entries' field from __glxHashTable.
      Update to SGI FreeB 2.0.

Alan Coopersmith (4):
      Fix builds with compilers other than gcc 3.0 & newer
      Make minstall work with Solaris /bin/sh
      Solaris port of Mesa 7.1 with autoconf support
      Add Solaris to OS'es using PROT_EXEC mmap() to get executable heap space

Alan Hourihane (135):
      Fix some breakage after the PROGRAM_UNDEFINED change
      Fixup more PROGRAM_UNDEFINED problems.
      Fix writemasks on texture arb fp instructions.
      Fix bug 8010 - locking issues.
      merge current trunk into vbo branch
      Don't define as const's to avoid compiler optimization & warning.
      use passed target parameter
      Ensure we have a valid ReadBuffer for CopyTexSubImage, and
      Add missing OSMesaColorClamp function
      Only set R_MODE with NV_point_sprite
      remove duplicate init func
      Use drm_i915_sarea instead of drmI830Sarea and remove i830_common.h
      remove redundant init
      set outputs_safe to 0 as it's possible for the code generation
      set outputs_safe to 0 as it's possible for the code generation
      small cleanups
      correct the return value
      Fix error string
      revert part of the previous cleanup - it only applies
      include <X11/Xlib.h>
      silence warning
      build fix for xorg driver
      Fix build problem with MSVC
      Some changed for non-C99 compilers
      inline -> INLINE
      revert mode change back to 644
      snprintf -> util_snprintf
      declare atoms as extern
      fix _mesa_ffs for alternative compilers
      Build with -O2
      Set the attribute as used.
      Silence warning
      Check for NULL pointer
      Bring in DRI2 changes
      small optimization
      Hook gallium i915 up to DRI2
      add missed files for DRI2 merge
      fix legacy DRI
      fix card_extensions
      revert the DRI2 commits
      Check in SwapBuffers for any new pending dri2 events
      glcontextmodes.c is required remove the reference in .gitignore
      check for winsys->destroy before calling
      choose sane default for dri driver location
      choose a 1024x768 resolution
      rather than use CRTC 1 (aka LVDS), try and setup all connectors/encoders
      consolidate intel directories.
      if we can't find a mode, return first. At least we should
      pick first mode
      Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa into gallium-0.2
      tree builds
      add gallium dir
      re-add MSAA support
      fix for MSAA
      bug fix to MSAA visuals
      mesa: add missing FEATURE_attrib_stack around
      add cso_hash_contains() function
      link EGL demos with -lGL
      egl: Add new EGL driver that wraps GLX.
      egl: fudge with LIBGL_DRIVERS_PATH to pick up EGL specific DRI driver.
      egl: switch to egl_glx.so as the default EGL driver for X.
      egl: cleanup doublebuffer check
      st: change from ** to * for st_unreference_framebuffer()
      st: export st_get_framebuffer_dimensions() to retrieve
      st: add prototype for st_get_framebuffer_dimensions()
      gallium: silence warning
      mesa: when emitting an address load instruction, for
      dri: don't check the number of cliprects before swap, let
      build "GLX" egl driver by default and egl demos
      Merge commit 'origin/master' into gallium-0.2
      disable OPENGL_BIT
      Merge commit 'origin/master' into gallium-0.2
      gallium: no renderbuffer, so just exit.
      Merge commit 'origin/master' into gallium-0.2
      mesa: fix generation of fixed function state when no vp exists
      mesa: fix generation of fixed function state when no vp exists
      build default set of progs + egl
      mesa: fix build
      add SRGB formats
      Merge commit 'origin/master' into gallium-0.2
      Merge commit 'origin/gallium-0.1' into gallium-0.2
      Merge commit 'origin/master' into gallium-0.2
      Merge commit 'origin/gallium-0.1' into gallium-0.2
      Merge commit 'origin/master' into gallium-0.2
      Merge commit 'origin/master' into gallium-0.2
      fix conflict breakage
      Merge commit 'origin/gallium-0.1' into gallium-0.2
      Merge commit 'origin/master' into gallium-0.2
      gallium: temporary check for > 65535 vertices
      gallium: more vertex count checks
      gallium: change 65535 to UNDEFINED_VERTEX_ID
      gallium: catch vertex overflow higher up
      mesa: when we have interleaved arrays, check bounds for both
      mesa: move declaration
      Merge commit 'origin/master' into gallium-0.2
      Merge commit 'origin/master' into gallium-0.2
      Merge commit 'origin/gallium-0.1' into gallium-0.2
      gallium: fix some asserts
      gallium: set ST_NEW_FRAMEBUFFER when setting new surfaces
      egl: support GLXFBConfigs, pbuffers and pixmaps.
      egl: fix startup query version
      egl: fix egl closure
      st: build fix
      glsl: support sampler arrays.
      glsl: fix a comment typo
      glsl: support sampler arrays.
      glsl: fix a comment typo
      egl: fix makecurrent with null drawable/context
      glsl: fix regression from sampler arrays commit
      glsl: fix regression from sampler arrays commit
      mesa: handle some cases of 0x0 render targets
      mesa: add new samplers_array test
      Merge commit 'origin/master' into gallium-0.2
      mesa: check frambuffer complete status before rendering
      mesa: revert partial commit for 0x0 render targets
      mesa: small cleanup
      mesa: check frambuffer complete status before rendering
      mesa: tweak to formatting
      Merge commit 'origin/master' into gallium-0.2
      dri: add fake front definitions
      dri: add fake front definitions
      Merge commit 'origin/master' into gallium-0.2
      gallium: change the st_get_framebuffer_surface/texture functions
      mesa: fix offset problem with interleaved arrays
      gallium: fix glean's vertProg1
      mesa: remove old comment as it's fixed elsewhere now.
      dri2: support glXWaitX & glXWaitGL by using fake front buffer.
      demos: fix glxpixmap and call glXWaitGL before calling XCopyArea.
      egl: error checking
      egl: if a surface type isn't defined let's default to EGL_WINDOW_BIT
      egl: glx updates for FBconfigs
      glx: add support for a reallyFlush() function before swap occurs.
      gallium: add winsys interface for viewport changes to support DRI2
      mesa: only call update_buffer when it's available
      xdemos: On termination with `esc` close the contexts correctly.

Alan Swanson (3):
      radeon: Adapt cliprect fixes from r300.
      r200: Adapt cliprect fixes from r300.
      r200: Simplify r200SetCliprects like radeonSetCliprects in radeon and r300.

Alex Deucher (36):
      R300: RV410 SE chips have half the pipes of regular RV410
      Add new RV380 pci id
      Radeon 9500 (0x4144) only has one pipe
      R300: fix typo r300 fog reg
      Merge branch 'r500test' of git://people.freedesktop.org/~airlied/mesa into r345-cleanup
      R5xx:  Add R5xx pci ids
      R5xx: various updates
      Update comment
      R300: clean up VAP_PROG_STREAM_CNTL* register usage
      R300: cleanup VAP_CLIP_CNTL
      R300: fix VAP_OUTPUT_VTX_FMT_1 defines
      R3/4/5: fix TCL on r5xx, cleanup PVS code
      R5xx: Add R5xx pci ids
      R5xx: various updates
      Update comment
      R300: clean up VAP_PROG_STREAM_CNTL* register usage
      R300: cleanup VAP_CLIP_CNTL
      R300: fix VAP_OUTPUT_VTX_FMT_1 defines
      R3/4/5: fix TCL on r5xx, cleanup PVS code
      R300: fix rebase conflicts
      R500: add support for 4k textures
      Merge branch 'r500-support' of git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa into r500-support
      R3xx: more PVS cleanup
      R300: cleanup FS code and fill in missing details
      R500: fixup r300EmitClearState() FP for r5xx
      R300: clean up Fog registers
      R300: clean up CB registers
      R3xx: clean up ZB registers
      R300: clean up GA registers
      r500: write out the correct FP registers
      r300: SC register naming cleanup
      R3/4/5xx: update to use drm get_param for num gb pipes
      R300: 1002:5657 is actually RV410
      R300: update vap_cntl values for NUM_FPUS
      R300: missing semicolon
      R300: Add support for RS600 chips

Alex Neundorf (1):
      added catamount-osmesa-pgi config

Alexey Sokolov (1):
      define M_PI if needed

Andreas Micheler (1):
      faster write_rgba_span_front()

Andrew Randrianasulu (1):
      r200: accept PROGRAM_CONSTANT inputs due to mesa changes

Andrzej Trznadel (2):
      Fix compat implementation of ffs() to return 1-based bit numbers.
      [965] Fix fp temp reg release code to not usually release all temps.

Andy Skinner (1):
      added -altopts to allow overriding all other opts

Arthur Huillet (1):
      bumped nouveau DRM interface version number

Ben Skeggs (601):
      Add start of vertex shader backend, will most likely not work correctly yet
      Another TODO, so I don't forget..
      A couple of quick fixes, the original had some half-finished
      Kill all the current shader code.
      fix typo
      Dont call exit() from the DRI driver, with AIGLX this is particularly nasty
      We need nmesa->driFd and friends setup before we call nouveauFifoInit
      Some more nouveau_screen.c setup, not sure how correct it is yet though..
      Fix segfault in nouveauCalcViewport
      Add nv30InitStateFuncs
      jkolb pointed out that face can also be FRONT_AND_BACK. Added stencil funcs
      Adapt FIFO code to deal with cases where the base GET/PUT value isn't 0.
      Use RENDERINPUTS macros to access render_inputs_bitset
      poke the correct FIFO regs
      Stupid bug..
      More FIFO fixes.
      Avoid sharing subchannels with the ddx until context switching is done
      Fix nv30LineWidth, hw expects a ubyte.
      Don't bother touching lighting stuff if shaders are in use
      nouveauCreateDmaObject
      Some missing state init
      fix scissor
      Incomplete shader stuff, should mostly work for NV40. Other cards, not so
      Fix progs/fp/tri-xpd
      Fix RSQ emulation
      - Add InitInstruction to hw shader backend, and remove SetUnusedSource.
      Fix a copy+paste'o that caused some *very* strange bugs..
      Some work on buffer handling, most likely not entirely correct and
      oops, we don't want this by default just yet...
      Create visuals for modes the ddx provides
      oops, typo
      Implement a simple nv30Clear, and make sure we get a nouveau_renderbuffer
      state cache is automagically flushed on a normal BEGIN_RING_SIZE
      NV_44 uses nv30InitStateFuncs too
      Skeletal extension handling across chipsets.
      Some more voodoo to get 3D going with a minimal initial context.
      0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE
      Improve SwapBuffers a bit.
      NV1x/2x hw_func stubs.
      Get nv10_swtcl.c working enough for glxgears on NV40.
      Don't build passthrough shader on <NV40
      nouveau: get 16bpp working
      nouveau: Don't fill nrb->dPriv for private buffers
      nouveau: maintain numClipRects/pClipRects in context.
      nouveau: Modify span routines to use nouveau_renderbuffer instead of driRenderbuffer
      nouveau: Kill some compile warnings.
      nouveau: Add notifier support functions
      nouveau: Wait on notifier to check for completion of previous commands.
      nouveau: Make the notifier stuff actually work..
      nouveau: Make use of NOUVEAU_DEBUG for shader disasm
      nouveau: Add simple wrapper for NV_MEMORY_TO_MEMORY_FORMAT.
      nouveau: Typo
      nouveau: record *actual* type of memory that was alloc'd, not the requested types.
      nouveau: add nouveau_mem_alloc/free debugging
      nouveau: We'll need syncNotifier for NV_MEMORY_TO_MEMORY_FORMAT too.
      nouveau: Initial buffer object support
      nouveau: Use bufferobj interface for fragment program uploads
      nouveau: bump drm patchlevel.
      nouveau: allow the use of multiple subchannels/objects by default.
      nouveau: fail CreateScreen on unknown cards instead of guessing.
      nouveau: Add 0x0244 pciid manually for now..
      nouveau: bump drm patchlevel
      nouveau: shader backend branching support for all cards that support it.
      nouveau: kill off shader pass1.
      nouveau: rename pass0_arb to pass0.
      nouveau: start converting shaders into a tree format again..
      nouveau: reindent shader pass0/pass2
      nouveau: unbreak nv40
      nouveau: fill in condition info for instructions
      nouveau: allow for card-specific shader infos to be kept
      nouveau: DPH and CMP for NV40 which doesn't do it natively.
      nouveau: some extra debug output
      nouveau: and here's the "oops, I suck" commit :)
      nouveau: add result scaling to shader backend, use it in RSQ emul for NV40.
      nouveau: unbreak NOUVEAU_RING_DEBUG
      nouveau: extend notifier interface to allow multiple notifiers in a memory block.
      nouveau: initial GL_ARB_occlusion_query support
      nouveau: fix nv30 line width
      nouveau: unhardcode some more NV30TCL_FP_CONTROL values
      nouveau: maintain a map of which vtxprog input corresponds to which array
      nouveau: oops
      nouveau: remove an unused table
      nouveau: oops, build attrib map after we know how the final shader will look..
      nouveau: rework shader param handling
      nouveau: NV40 glClipPlane support.
      nouveau: misc NV40 fixes
      nouveau: argh
      nouveau: new bufferobj code.
      nouveau: fix a small bug in nv10 swtcl
      nouveau: OUT_RINGp expects the size in dwords, not bytes.
      nouveau: a couple of NV3x fixes
      nouveau: drm interface changes
      nouveau: avoid using uninitialised TexSrcUnit.
      nouveau: NVSDBG macro
      nouveau: fail translate if we use too many params somehow
      nouveau: fix typo
      nouveau: SwapBuffers() needs to perform a glFlush()
      nouveau: update for drm interface changes (0.0.5)
      nouveau: some swtcl fixes
      nouveau: match drm version bump
      nouveau: NV30_TCL viewport/scissor fixes
      nouveau: match drm changes (0.0.7)
      nouveau: match drm 0.0.9 interface
      Play "nuke the typedef"
      nouveau: Lets only do private buffers.
      nouveau: reindent nouveau_buffers.c
      nouveau: reindent nouveau_buffers.h
      nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fbo
      nouveau: Always render offscreen, emulate front buffer rendering.
      nouveau: Remove ALLOW_MULTI_SUBCHANNEL hack
      nouveau: reindent nouveau_span.c
      nouveau: Keep drm channel alloc struct around.
      nouveau: Use half the notifier block for query objects.
      nouveau: Very rough cut at gallium winsys + nv40 pipe driver.
      nouveau: oops, when'd that disappear..
      nv40: some very rough guesses for get_paramf()
      nv40: support TXP again
      nv40: fix thinko == fix 3d textures
      nouveau: m2mf fallback path for region copies.
      nouveau: update to latest header
      nv40: remove use of temps for KILP, implement KIL
      nv40: track pipe const id
      Add support for Z24_S8 to GL state tracker.
      nv40: use native Z24_S8 format for zeta buffer
      nv40: fix a couple of typos
      nv40: "rect" textures, anisotropic filtering
      nouveau: temporary workaround for dodgy buffer code
      nv40: force reupload of all consts on vtxprog change
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nv40: Better teximage layout, probably not 100% correct still.
      nouveau: wait for sync after m2mf also, to be thourough.
      nv40: support for keeping multiple vtxprogs on the hw at the same time.
      nv40: fp arbitrary swizzling/negation
      nv40: point sprites
      nv40: remove unused stuff
      nv40: be more flexible with render target setup
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nv40: fix build after gallium changes
      nouveau: g8x winsys support, yay softpipe!
      nv50: 3d driver skeleton
      nouveau: adapt to gallium interface changes
      nouveau: use "indirect" push buffers
      nouveau: relocs are per-pushbuf, not per-channel
      nouveau: downgrade hacked syncs to hacked flushes
      Merge branch 'nouveau-gallium-0.1' into darktama-gallium-0.1
      nouveau: give resources a start property
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: fix build
      nouveau: add callbacks for signalled fences
      nouveau: fix elusive dma bug
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nv40: more flexible vbo format translation
      Correct user VBO size.
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: fix build
      nv40: some forgotten adaptions
      nv40: depth textures
      nv40: allow reading from fragprog result regs
      nv40: insanely stupid bug..
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: adapt
      nv40: small bug
      nv40: Fix bug in vtxprog + a few tweaks
      nouveau: take jumps into account properly when debugging pushbuf
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: more adaption..
      nouveau: mass renaming for consistency, no functional changes
      nv40: Do all fp setup in nv40_fragprog.c
      nv40: less dodgy vp const/insn handling
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: move extension stuff into nouveau_screen.c
      nv40: make vbo state update static
      nv40: destroy programs
      nv40: grow fragprog as needed
      nv40: fp support for TGSI_FILE_IMMEDIATE.
      nv40: typo
      nv40: fix culling
      nouveau: some cleanups
      nv40: don't use vertex buffers for static vertices.
      nv40: colormask thinko
      nouveau: bump pushbuf size a little, so a "full" packet can fit
      nv40: clean state a bit
      nv40: fix valgrind complaints
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: match latest gallium changes
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: remove sync hack, gallium got sort-of fixed.
      nouveau: nuke subchan auto-assign.
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: match gallium changes
      nouveau: some cleanups
      nouveau: don't wait when deleting fences unless needed
      nv40: seems we have stencil faces around the wrong way.
      nouveau: speed up user buffers.
      nv40: ensure all required buffers are accounted for during state validation
      nouveau: pushbuf code, now with 50% less suck!
      nv40: use index buffers rather than inline indices.
      nouveau: header update
      nouveau: remove fence_del(), _ref() can be used for the same purpose.
      nouveau: allow unfenced read of buffers in a few situations
      nouveau: track last validated offsets, so we know when relocs can be avoided.
      nouveau: remove legacy stuff
      nouveau: typo fix
      nv40: untested fragprog mods for big-endian chips
      nouveau: header update
      nv40: s/READ/WRITE/
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nv40: some cleanups
      nv40: bind textures based on fragprog usage.
      nv40: do nothing for set_clip_state()
      nouveau: share pushbuf interface code between pipe drivers
      nv40: use a more "normal" 2x8bit format, the other is likely a HILO format.
      nouveau: object header update
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: gallium changes..
      nouveau: don't use GL headers at all
      nv40: stronger type safety
      nouveau: remove assertions from PIPE_ -> GL_
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nv40: clarify that tex code is fp-only, we'll do vertex textures eventually.
      nouveau: small oops
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: quicky-port to gallium changes
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: ddx versioning changed to match nouveau.ko versioning
      nouveau: support nv67
      nouveau: 0xdeadc0de
      nouveau: implement a bo_set_status()
      nouveau: avoid relocations where possible.
      nv40: the 0x4497 version of curie doesn't support index buffers.
      nv40: cleanup state handling a bit
      nv40: delay all state emit until before draw
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nouveau: interface updates
      nv40: prep for multiple pipe contexts on a single hw channel
      nouveau: memory leak
      nv40: fix inline u08/u16 indices
      nouveau: ddx versioning changed
      Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
      nv40: remove use of pt->first_level
      nv40: attempt at obeying sampler min_lod/max_lod/lod_bias
      nouveau: 0xdeadc0de
      nouveau: implement a bo_set_status()
      nouveau: avoid relocations where possible.
      nv40: the 0x4497 version of curie doesn't support index buffers.
      nv40: cleanup state handling a bit
      nv40: delay all state emit until before draw
      nouveau: interface updates
      nv40: prep for multiple pipe contexts on a single hw channel
      nouveau: memory leak
      nv40: fix inline u08/u16 indices
      nv40: remove use of pt->first_level
      nv40: attempt at obeying sampler min_lod/max_lod/lod_bias
      nv40: always copy 4 float immediates for now.
      nv30: fix build
      nv30: more interface updates
      nv40: fix non-debug builds + start on obeying portability guidelines.
      nv40: over-zealous s/
      Merge branch 'nouveau-gallium-0.1' into darktama-gallium-0.1
      Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
      nouveau: match gallium code reorginisation.
      nouveau: fix potential userbuf crash.
      Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
      nv40: ensure scissor gets disabled where necessary
      nv40: similar changes to polygon stipple as were done for scissor
      nv40: obey polygon offset state
      nouveau: header update
      nv40: until gallium is fixed we'll need a fallback for user clip planes
      nv40: move some things around
      nv40: get fragprog onto new state mechanism
      nv40: and vertprog..
      nouveau: cleanups + fixes
      nv40: keep track of generated context state vs current channel state
      nv40: almost there..
      nv40: fb state
      Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
      nouveau: fix build
      nv40: rework fragment texture state
      nv40: move hw_dirty
      nv40: stateobj start out with 0 refcount
      nv40: dump meaningful names for surface formats
      nv40: construct vbo state the same way as the rest
      nv40: remove pipe_state struct now.
      Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
      Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
      nouveau: implement pipe_screen
      nouveau: hand nouveau_winsys in with pipe_screen init
      nv40: move "channel context" stuff into nv40_screen
      Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
      nouveau: turn pushbuf macros into inline functions
      nouveau: enable multi-context/single-channel support for nv40
      nv40: fix segv when app "skips" texture units.
      Merge remote branch 'nouveau/gallium-0.1' into nouveau-gallium-0.1
      nouveau: fix potential crash
      nouveau: silence some warnings
      nv40: nuke debug
      nv40: re-do vtxbuf format code
      nv30: a couple of vtxprog fixes
      nouveau: another "argh gallium fscks with assert" fix
      nv30: put the card into vtxprog mode + small cleanups/fixes
      nv50: some forgotten changes
      nv50: convert to hwctx-in-screen as nv40 is
      nv50: create blend stateobj
      nv50: crappy state validate/emit function
      nv50: ouch, next_subchannel++ :)
      nv50: depth_stencil_alpha stateobj
      nv50: scissor/viewport/blend colour/stipple
      nv50: rasterizer stateobj
      nv50: start on fb state
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: match interface changes
      nouveau: NV9X is basically a G80, fix issue with NV6X being detected as G80.
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv10: fix build after merge
      nv40: simple swtnl path (half broken, but getting there)
      nv40: workaround main swtnl breakage
      nouveau: create fence object when allocating pushbuf, instead of submit
      nv40: a few more fp opcodes
      nouveau: pass nvws to nvws->push_* functions, rather than nouveau_channel*
      nv40: "implement" noise opcodes in fragprog
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: match gallium API changes
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv40: use new pipe_framebuffer width/height fields
      nouveau: try combining prev and next resources on free
      nouveau: potentially delay buffer destruction
      nouveau: use saved fence pointer, not head of unsignalled list
      nouveau: do a retry if initial buffer alloc fails
      nv40: use num_cbufs
      nv40: align each level to 64 pixels
      nv40: s/free/FREE/
      nv40: oops
      nv40: swtnl fallback on unsupported array format
      nv40: call semi-magic 0x1d88 method
      nv40: ensure vb relocs don't end up on list for swtnl
      nv40: add 16-bit SSCALED vb formats
      nv40: fix bug in query code
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv40: add dxtn formats (disabled)
      nv40: workaround fp result.data[0] clobberage
      nv40: fp: fix multiple refs to a single const withing an instruction
      nv40: catch fp extra-const cases where both const and immd have same idx
      nv40: remove some badness from fp temp/result allocation
      nv40: fix fp depth write
      nv40: vp reg changes similar to recent fp changes
      nouveau: fix infinite wait on space for userbuf.
      nv40: respect rasterizer cso bypass_clipping flag
      nv40: maintain pipe_surface status field
      nouveau: refcount buffers on validate list.
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv40: respect do_flip in surface_copy()
      nv40: vp const/immd fix
      nv40: vp 1/0/- swz
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: adapt to recent gallium changes
      nv40: mark fp dirty even when only consts updated
      nv40: track current scissor enable/disable state
      nv40: support vp clip distance regs, unused currently.
      nouveau: update object header
      nv40: fix slight thinko
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: winsys printf disappeared :)
      handle IsPositionInvariant flag
      nv40: shorten zsa state lines
      nv40: only update draw module state when using swtnl
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv40: need to resubmit buffers if pushbuf gets flushed during draw
      nv40: convert the inline idxbuf paths also
      nv40: static attribs -> stateobj
      nv40: remove redundant state_emit() calls
      nouveau: in some cases don't create the buffer in local mem initially.
      nv40: have test for hw idxbuf in single place
      nouveau: create swizzled surface + scaled image objects
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv40: kill some warnings
      nv40: implement user clip planes
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv40: use vb/ve counts rather than shader inputs for related loops
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBS
      fix non-i386 builds
      Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
      nouveau: fix build
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: stub set_edgeflags for all nv pipe drivers
      nv40: do full swtnl fallback when edge flags present.
      nv40: enable DXTn formats
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: bitmap texcoord bias has been removed
      nv50: report some supported formats to keep the state tracker from asserting.
      nv50: slightly less skeletal texture funcs, prevents fun segfaults
      nouveau: chipset is a device property, remove from nv/nvc.
      nouveau: create objnull during channel creation
      nouveau: make nouveau_device.h part of public API
      nouveau: remove chipset fields in all nv pipe driver context/screen structs.
      nouveau: remove winsys-related stuff from nouveau_local.h
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv40: fix typo in one of the previous commits
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: remove final PIPE_FORMAT_U_* usage
      nouveau: missed PCI case
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: very quick port to tex-surface changes.
      nouveau: oops, more tex-surfaces fallout
      nouveau: rework buffer validation a bit
      nouveau: flush pending pushbuf if buffer on validate list at map/del
      nv40: a couple of memory leaks
      nouveau: fix warning
      nouveau: kill off surface_alloc_storage()
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: update for interface changes + hack around gallium x86_64 bustage
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: major thinko
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      Revert "mesa: Use the appropriate relocation."
      nouveau: adapt to cpp->pf_block changes
      nv50: import current "state of the art" nv50 code
      nv50: use "real" constbufs for shaders + tcb uploads
      nv50: fucking horrible hack, I really hate G8x shaders..
      nv50: implement SUB
      nv50: DPH
      nv50: split code/data upload out, fp will use it later on
      nv50: drop the majority of the old shader code, reimplement, only MOV so far.
      nv50: start using interpreter for fragprog too, not hardcoded passthrough
      nv50: remove hardcoded fp stuff
      nv50: checkpoint: shader code now exceeds caps of "old" code
      nv50: some fixes + MIN/MAX
      nv50: big fuckup, fix it
      nv50: fix EX2.. somehow
      nv50: DPH, XPD, some TODOs
      nv50: small cleanup
      nv50: SGE/SLT
      nv50: FLR/FRC
      nv50: ABS
      nv50: DST
      nv50: handle 0/1 SWZ
      nv50: fixes + untested _SAT modifier
      nv50: POW!
      nv50: oops, copy+pasto
      nv50: create emit_pow() - emit_lit() will need to use it
      nv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR)
      nv50: LIT - sort-of
      nv50: obey writemask in a couple of places
      nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :)
      nv50: note a critical bug
      nv50: fix src1 & src2 == const
      nv50: delayed write of fragprog result regs until end of program
      nv50: remove NV50_PROG_{VERTEX,FRAGMENT}
      nv50: use emit_flop() instead of building RCP manually on interp
      nv50: note some things discovered during renouveau session
      nv50: support the other TGSI_UTIL_SIGN modes
      nv50: fix SGE/SLT when sources need swapping
      nv50: quick hack so progs/fp/fp-tri works for the moment
      nv50: LRP
      nv50: various fixes + SCS
      nv50: move some magics
      Revert "nv50: move some magics"
      nv50: move magics take 2
      nv50: rename nv50_state.h to nv50_program.h
      nv50: get vp working again, fp is broken regardless somehow..
      nv50: carry instructions around in nv50_program_exec, not a flat array
      nv50: allow relocating a shader's constants at upload time
      nv50: use constbuf segment 0 for everything - I can't make the others work..
      nv50: more efficient const upload + fixes (fp/* works now!)
      nv50: remove some cruft, don't upload program unless really needed
      nv50: support a couple more common VBO formats
      nv50: draw_elements() - inline only for the moment
      nv50: valgrind complaint
      nv50: fix blend cso
      nv50: another vbo format
      nv50: comment on a so-far unseen bug
      nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
      nv50: disable ztest for now - it doesn't work still
      nv50: do tsc/tic upload + stub out shader TEX stuff
      nv50: simplify interp crap a bit...
      nv50: disable inline IMMD for now, IMMD+pred == BANG!
      nv50: a couple more bits'n'pieces
      nv50: abuse constbuf upload for program upload
      nv50: hacks for stuff I don't really get yet
      nv50: hack of a TEX opcode
      nv50: use stateobjs for sampler/image_control uploads
      nv50: fix blend colour
      nv50: separate state validation and upload, similar to nv40
      nv50: get tri-scissor-tri working
      nv50: make TEX a halfie
      nv50: some people are just born stupid.. really..
      nv50: move surface_map/unmap into nv50_surface.c
      nv50: R32_FLOAT vbo format
      nv50: make sure static buffers (constbuf, tex control etc) get on reloc list
      nv50: simplify emit_interp a bit
      nv50: remove some debug
      nv50: maintain pipe surface status field
      nv50: turn on depth test/write again, not 100% but winsys handles it better
      nv50: rework miptree/texture/texsurf code a bit
      nv50: whoops
      nv50: vpt translate/scale backwards
      nv50: maybe some scissor fixes..
      nv50: don't multiply polygon offset units by 2.0 like on nv40
      nv50: fix line stipple
      nv50: reverse stencil sides, header is wrong
      nv50: fixes after rebase + commits note on the code that was just pushed.
      nouveau: oops, bump the drm patchlevel back down again
      Merge remote branch 'upstream/gallium-0.1' into gallium-0.1
      nv50: make use of nouveau drm 0.0.11 to get 3d going
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv50: more "abuse" by using libc malloc etc..
      nouveau: update to latest object header
      nv50: get clear-scissor working
      nv50: enable GART usage for vertex buffers
      nv50: add license headers to .c files
      nv50: split tic construction out into own file
      nv50: add some texture formats
      nv50: demagic tex filter / wrap mode
      nouveau: winsys surface funcs deprecated, remove them
      nv50: quick hack to get textures untiled on map, and tiled on unmap
      nv50: obey do_flip in surface_copy()
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv50: add NV86 and NV94 to list of "supported" chips
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: is_format_supported() interface changes
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      Merge remote branch 'origin/gallium-0.1' into nouveau-gallium-0.1
      nouveau: fix build
      nv40/nv50: enable mirror wrap modes
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: pf_sprint_name -> pf_name
      Merge remote branch 'origin/gallium-0.1' into nouveau-gallium-0.1
      nv30/nv40: KIL/KILP swapped meanings
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nouveau: gallium directory structure changed again..
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      Merge remote branch 'nouveau/gallium-0.1' into nouveau-gallium-0.2
      Merge remote branch 'upstream/gallium-0.2' into nouveau-gallium-0.2
      Merge remote branch 'upstream/gallium-0.2' into nouveau-gallium-0.2
      nouveau: rework nouveau_screen for latest and greatest changes
      Merge remote branch 'upstream/gallium-0.2' into nouveau-gallium-0.2
      Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
      nv50: hack surface alloc a bit for now
      nv50: use 3D engine clears, 2D engine doesn't understand zeta formats
      Merge remote branch 'origin/gallium-0.2' into gallium-0.2
      nouveau: some small API changes
      Merge remote branch 'origin/gallium-0.2' into gallium-0.2
      Merge remote branch 'origin/gallium-0.2' into gallium-0.2
      Merge remote branch 'nouveau/gallium-0.1' into gallium-0.2
      nv40: rename some vars in texture layout code
      Merge remote branch 'origin/gallium-0.2' into gallium-0.2
      nouveau: pass object handle not pointer to GPU...
      nv40: init pipe_surface correctly
      nouveau: remove previous hack around x86_64 breakage
      gallium: add st_set_teximage_surface for EXT_texture_from_pixmap
      nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
      nv40: apply ABS modifier to RSQ source in vp
      nv50: ensure we actually get contiguous regs for TEX insn.
      nv50: indentation for TEX is a little overenthusiastic
      nv50: add TXP to TEX case.. not correct, but anyway..
      nv50: slightly better miptree allocation
      nv50: working towards 3D textures
      nv50: fix crash in nv50_program_destroy
      nv50: fill image unit index in TEX varients
      nouveau: use usage, not uninitialised flags value...
      nouveau: return buffer map to something sane.
      nv50: create buffers for each image that makes up a texture
      nv50: any cpu access to a texture is done on its backing images
      nv50: disable shader debug
      nv50: enable npot textures
      nv50: fix a typo and a thinko
      nv50: remove previous hack to manage tiled surfaces
      nv50: fix assertion failure
      nouveau: fix warning
      nv50: another typo..
      nv50: fix handling of depth textures
      nv50: make rtt work again
      nv50: implement KIL enough for progs/fp/kil to work
      nv50: occlusion queries
      nv50: aniso
      nv50: shadow mapping
      nv50: add DXTn formats
      nv50: change some magic reg, makes more things work
      nv50: get glxgears showing all 3 gears instead of 1!!
      nv50: fix progs/tests/manytex
      nouveau: link against libdrm_nouveau (installed with libdrm)
      nouveau: get things building/running again after pipe_surface.buffer removal
      nouveau: notifier timeout is a float now
      nouveau: support getting "native" bo from winsys
      nv50: move 2d blit/fill code into pipe driver
      nv04-nv40: move 2d blit/fill code into pipe driver
      nv50: stop using nouveau_push.h, it's evil
      nv50: rework for texture_transfer changes
      nv50: fix occlusion queries
      nv50: remove unused variable
      nouveau: reenable all the non-nv50 pipe drivers
      nv50: delay uploads until transfer object is destroyed
      nouveau: make stateobjs start off with refcount of 1
      nouveau: fix more breakage from pipe_reference..
      nv50: simplify tesla object selection
      nouveau: use bo_handle_ref instead of bo_fake to get front-buffer bo

Benjamin Close (7):
      i965: fix compilation
      autogen: Make sure MAKEFLAGS is not set before running autoreconf
      galium: Makefile fixes: -Werror=implicit-function-declaration -> -Werror-implicit-function-declaration
      egl: Allow compilation to succeed with FreeBSD
      egl: Use -dlopen rather than -dl which is non portable
      gallium: Fix build when exiting CFLAGS contains a path with different gl.h
      gallium: Add support for BSD operating systems, tested with FreeBSD

Benno Schulenberg (3):
      fix Unichrome/Blender crash, bug 13142
      remove commented-out code
      code clean-ups, reformatting

Bernardo Innocenti (2):
      remove static lib before building to make more bulletproof
      always print error messages, unless LIBGL_DEBUG=quiet

Bernd Buschinski (1):
      glx: Add missing include for XCB, fixing crash on 64-bit.

Blair Sadewitz (10):
      mesa: also check for __NetBSD__
      mesa: also check for __NetBSD__
      mesa: extra braces
      mesa: check for __INTERIX to typedef uintptr_t
      mesa: added test for __NetBSD__
      mesa: added test for __NetBSD__
      additional preprocessor checks for stdint.h, inttypes.h, etc
      mesa: added test for __NetBSD__
      mesa: added test for __NetBSD__
      additional preprocessor checks for stdint.h, inttypes.h, etc

Brad King (1):
      mesa: fix param indexing

Brad Smith (2):
      mesa: added checks for OpenBSD
      mesa: added checks for OpenBSD

Brian (3418):
      New info about Mesa's git repository.
      New git repository info, links.
      Removed/obsolete.
      Replaced by .html files.
      Replaced by .html file.
      Updated with new mesa-commit list.
      Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
      Use XDisplayName() when reporting errors (bug 8079).
      Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.
      Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instructions.
      Rewrite/simplify most built-in functions to use updated set of __asm instructions.
      Checkpoint of work for new GLSL compiler back-end.  Lots of assorted changes.
      Checkpoint work for new GLSL compiler back-end.
      Checkpoint for GLSL compiler changes.
      Retire old GLSL shader code.
      Move all the code for computing ctx->_TriangleCaps into state.c.
      Not needed.
      Obsolete.
      Checkpoint GLSL compiler work.  Add new sources, remove obsolete.
      Remove unused 3Dlabs code.
      Remove unused 3Dlabs code.
      Obsolete.
      Remove unneeded -I directories (3Dlabs headers).
      Check in a long-misplaced spec update.
      Remove include of s_arbshader.h
      New functions for cloning programs and parameter lists.
      The new linker actually does a few things right now:
      Assorted fix-ups for the new linker.
      Updates for new linker (merged varying/uniform vars).
      Modify _mesa_strdup() so it handles NULL correctly.
      Replace __extension__ with LONGSTRING.
      Split the program.[ch] files into several new files.
      Move many functions into new files.
      Updated #includes after splitting program.h
      Updated includes.
      Updated includes.
      chmod a-x
      Updated includes.
      Renamed from s_nvfragprog.[ch]
      Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
      Move some code from prog_print.c to prog_instruction.c
      Remove some moved extern decls.
      include prog_print.h
      remove some unneeded includes
      remove unneded includes
      remove unneeded includes
      remove unneeded includes
      Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to prog_instruction.h
      Renamed s_nvfragprog.[ch] to s_fragprog.[ch]
      change/add/rm several filenames
      simple extension function wrangler
      Use extfuncs.h helper.  Added command line options for loading
      Lots of assorted changes for new GLSL compiler backend.
      more debug output
      use MAX_VARYING
      use MAX_VARYING
      updated includes
      updated includes
      varying changes
      varying var changes
      varying var changes
      vertex/fragment program field changes
      redo mat4 addition, mat4 constructor from vec4s
      Lots of assorted changes.
      code movement
      fix double-printing of comment info
      added assertion to catch use of too many temporaries
      start rewriting the matrix/vector functions
      start implementing relational operators
      don't allow fog when using a fragment shader (bug 9346)
      initial release notes for 6.5.3
      Don't update span->array->z[] values from SLANG_FRAGMENT_FIXED_FRAGDEPTH.
      cases for NOP, BRA
      added cases for BRA, NOP
      print BRA instructions
      Initial code for conditional constructs.
      fix comment, handle NOP
      comments
      Use _mesa_free_linked_program_data()
      GLSL API functions.
      Implement if-conditionals and while loops, added temporary resolve-branches function in linker.
      Generate IR code for for/while loops, break and continue statements.
      Check for inst->CondUpdate, print .C suffix.
      Added instruction counter to catch infinite loops (temporary).
      Implement array indexing of simple vec2/3/4 types.  A bit of a hack for now...
      rewrite +=, -= etc for floats
      new error msg
      additional error checking
      lots of clean-up and re-org
      check for null Parameters ptr in _mesa_clone_program()
      Massive re-org of GLSL-related API functions.
      Overhaul of GLSL API functions, dispatching, etc.
      Overhaul of GLSL API functions, dispatching, etc.
      Clean-up and re-org of the main GLSL object types.
      Fix shader object reference counting and hash table deallocation.
      Minor clean-ups, reformatting, comment changes.
      code re-org
      use cast wrappers for sanity checking
      New IR_COND node for evaluating conditional expressions (for if/while/for).


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