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mesa: Changes to 'refs/tags/mesa-10.4.0-rc1'



Tag 'mesa-10.4.0-rc1' created by Emil Velikov <emil.l.velikov@gmail.com> at 2014-11-18 02:31 +0000

Mesa 10.4.0-rc1 release candidate
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Changes since 10.2-branchpoint:
Aaron Watry (5):
      gallivm: Fix build after LLVM commit 211259
      radeon/llvm: Allocate space for kernel metadata operands
      st/dri: Fix driver loading if swrast isn't built
      st/clover: Change platform name from Default to Clover
      r600/compute: Don't leak compute pool item_list/unallocated_list

Abdiel Janulgue (22):
      i965/fs: Refactor check for potential copy propagated instructions.
      i965/fs: skip copy-propate for logical instructions with negated src entries
      i965/vec4: skip copy-propate for logical instructions with negated src entries
      i965/disasm: Properly debug negate source modifier for logical instructions
      i965/vec4: inline generate_vec4_instruction() within generate_code()
      i965/vec4/fs: Count loops in shader debug
      glsl: Add ir_unop_saturate
      glsl: Add constant evaluation of ir_unop_saturate
      glsl: Add a pass to lower ir_unop_saturate to clamp(x, 0, 1)
      ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
      ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
      i965/fs: Add support for ir_unop_saturate
      yi965/vec4: Add support for ir_unop_saturate
      glsl: Implement saturate as ir_unop_saturate
      glsl: Optimize clamp(x, 0, 1) as saturate(x)
      glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x),b)
      glsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max(saturate(x),b)
      i965/fs: Allow propagation of instructions with saturate flag to sel
      i965/vec4: Allow propagation of instructions with saturate flag to sel
      ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
      i965/fs: Refactor try_emit_saturate
      i965/vec4: Remove try_emit_saturate

Adam Jackson (1):
      radeonsi: Don't use anonymous struct trick in atom tracking

Adel Gadllah (1):
      i915: Fix up intelInitScreen2 for DRI3

Aditya Atluri (1):
      mesa: Add missing atomic buffer bindings and unbindings

Adrian Negreanu (8):
      add megadriver_stub_FILES
      android: adapt to the megadriver mechanism
      android: add libloader to libGLES_mesa and libmesa_egl_dri2
      android: add src/gallium/auxiliary as include path for libmesa_dricore
      android, egl: add correct drm include for libmesa_egl_dri2
      android, egl: typo dri2_fallback_pixmap_surface -> dri2_fallback_create_pixmap_surface
      android, mesa_gen_matypes: pull in timespec POSIX definition
      android, dricore: undefined reference to _mesa_streaming_load_memcpy

Alex Deucher (3):
      radeonsi: add new CIK pci ids
      radeonsi: add new SI pci ids
      radeon/uvd: remove comment about RV770

Alex Henrie (3):
      driconf: Synchronize po files
      driconf: Update Spanish translation
      driconf: Correct and update Catalan translation

Alexander von Gluck IV (11):
      haiku: Add missing u_memory.h for FREE()
      haiku/swrast: Add missing src include search path for missing util/macros.h
      gallium/aux: Fill in Haiku get process name code
      gallium/target: Add needed mesautil lib to haiku-softpipe
      gallium/targets: Clean up Haiku softpipe renderer visual
      gallium/targets: Haiku, Fix some improper type warnings
      glsl: Add strings.h on non-MSC platforms
      gallium/targets: Haiku softpipe, perform better framebuffer validation
      gallium/targets: Break haiku state_tracker out to own directory
      st/hgl: Move st_manager create/destroy into hgl state_tracker
      st/hgl: Move st_visual create/destroy into hgl state_tracker

Alexandre Courbot (2):
      nvc0: add GK20A 3D class
      nvc0/ir: use SM35 ISA with GK20A

Alexandre Demers (2):
      configure.ac: (trivial) Fixing a typo
      configure: Fix --enable-XX-bit flags by moving LT_INIT where it should

Alexandros Frantzis (1):
      Releasing a surfaceless EGL context doesn't release underlying DRI context.

Alon Levy (3):
      u_math.h: fix 64 to 32 bit truncation warning
      wgl: stw_pixelformat_get_info: correct type for index variable
      mesa/shaderimage.c: fix inconsistent sign warning

Andreas Boll (5):
      docs: add news item for mesa-demos 8.2.0 release
      winsys/radeon: fix nop packet padding for hawaii
      winsys/radeon: fix hawaii accel_working2 comment
      gallium/util: add missing u_debug include
      radeon: enable Hyper-Z on r600g and radeonsi by default

Andreas Pokorny (3):
      kms-swrast: Support Prime fd handling
      egl/drm: expose KHR_image_pixmap extension
      i915: Fix black buffers when importing prime fds

Andres Gomez (3):
      configure.ac: check for libexpat when no pkg-config is available
      glsl: Update and fix typos in README.
      glsl: Standardize names and fix typos

Anuj Phogat (34):
      meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
      meta: Use gl_FragColor to output color values to all the draw buffers
      glsl/glcpp: Do not allow undefining the built-in macros
      glsl/glcpp: Fix preprocessor error condition for macro redefinition
      Revert "i965: Extend compute-to-mrf pass to understand blocks of MOVs"
      i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
      mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data
      mesa: Fix error condition for valid texture targets in glTexStorage* functions
      mesa: Turn target_can_be_compressed() in to a utility function
      mesa: Add error condition for using compressed internalformat in glTexStorage3D()
      mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D()
      mesa: Add utility function _mesa_is_enum_format_snorm()
      mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3
      mesa: Add a helper function _mesa_is_enum_format_unsized()
      mesa: Add a gles3 error condition for sized internalformat in glCopyTexImage*()
      mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in glCopyTexImage*()
      mesa: Add utility function _mesa_is_enum_format_unorm()
      mesa: Add gles3 condition for normalized internal formats in glCopyTexImage*()
      mesa: Allow GL_TEXTURE_CUBE_MAP target with compressed internal formats
      meta: Initialize the variable in declaration statement
      meta: Use _mesa_get_format_bits() to get the GL_RED_BITS
      meta: Move the call to _mesa_get_format_datatype() out of switch
      meta: Fix datatype computation in get_temp_image_type()
      egl: Fix OpenGL ES version checks in _eglParseContextAttribList()
      i965: Bail on vec4 copy propagation for scratch writes with source modifiers
      i965: Bail on FS copy propagation for scratch writes with source modifiers
      meta: Store precompiled msaa shaders for all supported sample counts
      mesa: Add new variables in gl_context to store sample layout
      i965: Initialize the SampleMap{2,4,8}x variables
      meta: Implement ext_framebuffer_multisample_blit_scaled extension
      i965: Enable EXT_framebuffer_multisample_blit_scaled for gen8
      meta: Fix make check failures in setup_glsl_msaa_blit_scaled_shader()
      glsl: Fix crash due to negative array index
      glsl: Use signed array index in update_max_array_access()

Aras Pranckevicius (1):
      glsl: Fixed vectorize pass vs. texture lookups.

Axel Davy (13):
      dri3: use invalidate.
      gallium: Add __DRIimageDriverExtension support to gallium
      dri/image: add blitImage to the specification
      gallium/dri2: implement blitImage
      nv50: fix dri3 prime buffer creation
      drirc: Add string support
      loader: add gpu selection code via DRI_PRIME.
      loader: Use drirc device_id parameter in complement to DRI_PRIME
      glx/dri3: add GPU offloading support.
      radeonsi: Use dma_copy when possible for si_blit.
      mesa: fix the condition in src/loader/Makefile.am
      nine: Add drirc options (v2)
      nine: Implement threadpool

Ben Skeggs (12):
      nvc0: properly distribute macros in source form
      nvc0: allow for easier modification of compiler library routines
      nvc0: add maxwell class
      nvc0: replace some vb->stride checks with constant_vbo instead
      nvc0: restrict "constant vbo" logic to fermi/kepler classes
      nvc0: use vertex arrays for eng3d blit
      nvc0: bump sched data member to 32-bits
      nvc0: move nvc0 lowering pass class definitions into header
      nvc0: replace immd 0 with $rLASTGPR for emit/restart opcodes
      nvc0: maxwell isa has no per-instruction join modifier
      nvc0: add maxwell (sm50) compiler backend
      nvc0: enable support for maxwell boards

Ben Widawsky (6):
      i965/guardband: Improve comments for guardband clipping
      i965: Simplify viewport extents programming on GEN8
      i965/guardband: Enable for all viewport dimensions (GEN8+)
      i965/clip: Removing scissor atom
      i965/chv: Increase VS and GS thread counts
      i965: Always enable VF statistics

Beren Minor (1):
      egl/main: Fix eglMakeCurrent when releasing context from current thread.

Brad King (1):
      automake: Honor GL_LIB for gallium libgl-xlib

Brian Paul (140):
      gallium: remove enum numbers from shader cap queries
      gallivm: add PIPE_SHADER_CAP_PREFERRED_IR switch case, remove default
      tgsi: add missing switch cases in tgsi_exec_get_shader_param()
      svga: add switch case for PIPE_SHADER_CAP_PREFERRED_IR, remove default case
      mesa: fix double-freeing of dispatch tables inside glBegin/End.
      docs: update the prerequisites section
      glsl: fix use-after free bug/crash in ast_declarator_list::hir()
      glsl: replace strncmp("gl_") calls with new is_gl_identifier() helper
      st/wgl: change PFD_SWAP_COPY to PFD_SWAP_EXCHANGE.
      st/wgl: add debug code to check that pixel format initialization worked
      st/wgl: fix implementation of wglCreateContextAttribsARB()
      st/wgl: make stw_lookup_context_locked() an inline function
      st/wgl: formatting fixes in stw_framebuffer.c
      st/wgl: use _debug_printf() instead of fprintf()
      svga: added svga_shader_too_large() helper
      svga: use svga_shader_too_large() in compile_fs()
      svga: use svga_shader_too_large() in compile_vs()
      docs: import the 10.1.5 release notes
      docs: fix version number in 10.2.1 release notes
      docs: add link to 10.1.5 on news page
      cso: fix stream-out clean up in cso_release_all()
      st/mesa: don't ignore const buf index in src_register()
      st/mesa: allow 2D indexing for all shader types in translate_src()
      st/mesa: don't use address register for constant-indexed ir_binop_ubo_load
      st/mesa: fix incorrect size of UBO declarations
      mesa: update comment for UniformBufferSize to indicate size is in bytes
      svga: add switch cases for PIPE_SHADER_CAP_DOUBLES
      mesa: use float to silence MSVC warning in _mesa_GetMultisamplefv()
      st/mesa: minor fix-up in st_GetSamplePosition()
      st/mesa: minor simplification of some state atom assignments
      mesa: fix geometry shader memory leaks
      st/mesa: fix geometry shader memory leak
      gallium/u_blitter: fix some shader memory leaks
      st/mesa: add some missing MESA/PIPE_FORMAT_R10G10B10A2_UNORM switch cases
      st/mesa: add PIPE_FORMAT_R10G10B10A2_UNORM to format_map table
      glsl/glcpp: move macro declaration before code to fix MSVC build
      softpipe: fix sp_get_dims() for PIPE_BUFFER
      gallium/docs: minor clarification for TXQ instruction
      svga: remove unneeded depth==1 assertion in svga_texture_view_surface()
      docs: fix date typo: July 78 -> 18
      glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC build
      xlib: fix missing mesautil build breakage
      targets/vdpau: link with libmesautil.la to fix build breakage
      util: include c99_compat.h in hash_table.h to get 'inline' definition
      util: include c99_compat.h in format_srgb.h to get 'inline' definition
      mesa/x86: put code in braces to silence declarations after code warning
      targets/egl-static: link with libmesautil.la
      targets/libgl-gdi: link with mesautil
      osmesa: link with mesautil
      wmesa: link with mesautil
      targets/graw-gdi: link with mesautil, not mesautils
      mesa: update glext.h to version 20140725
      mesa: update glxext.h to version 20140725
      mesa: update wglext.h to version 20140630
      mesa: make vertex array type error checking a little more efficient
      st/mesa: adjust Z coordinates for quad clearing
      mesa include stdint.h in formats.h
      mesa: add comment that GL_CLIP_DISTANCE0 == GL_CLIP_PLANE0 in enable.c
      mesa: define and use ALL_TYPE_BITS in varray.c code
      mesa: use PRId64 for printing 64-bit ints
      st/mesa: use PRId64 for printing 64-bit ints
      mesa: simplify/rename _mesa_init_program_struct()
      mesa: whitespace, 80-column wrapping in program.c
      mesa: fix assertion in _mesa_drawbuffers()
      mesa: simplify _mesa_update_draw_buffers()
      mesa: add missing GLAPIENTRY in copyimage.c
      mesa: update glext.h to version 20140810
      mesa: update glxext.h to version 20140810
      mesa: update wglext.h to version 20140810
      mesa: regenerate gl_mangle.h
      mesa: pull Khronos glcorearb.h header into include/GL/
      docs: now distributing the GL/glcorearb.h header
      svga: remove some unneeded INLINE qualifiers
      ra: move declarations before code to fix MSVC build
      mesa: check if GL_ARB_copy_image is enabled in _mesa_CopyImageSubData()
      util: whitespace and formatting fixes in u_math.h
      mesa: minor improvements to _mesa_compute_compressed_pixelstore()
      mesa: move _mesa_compressed_texture_pixel_storage_error_check()
      mesa: fix compressed_subtexture_error_check() return value
      mesa: fix NULL pointer deref bug in _mesa_drawbuffers()
      mesa: s/INLINE/inline/
      meta: s/INLINE/inline/
      xlib: s/INLINE/inline/
      osmesa: s/INLINE/inline/
      swrast: s/INLINE/inline/
      docs: add news link to 10.2.7 release notes
      mesa: trim down some #includes
      mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
      u_vbuf: simple whitespace fix
      scons: add /dynamicbase and /nxcompat to MSVC linkflags
      st/mesa: handle failed context creation for core profile
      mesa: fix _mesa_free_pipeline_data() use-after-free bug
      mesa: break up _mesa_swizzle_and_convert() to reduce compile time
      mesa: move i, j var decls into SWIZZLE_CONVERT_LOOP() macro
      mesa: fix prog_optimize.c assertions triggered by SWZ opcode
      target-helpers: add inline qualifier on configuration_query()
      st/xa: silence unused variable warning
      glsl: use ptrdiff_t cast to silence g++ sign warning
      tgsi: add prolog() method to tgsi_transform_context
      tgsi: fix tgsi transform's epilog callback
      draw: use tgsi transform prolog/epilog callbacks in AA point code
      draw: use tgsi transform prolog/epilog callbacks in AA line code
      draw: use tgsi transform prolog callback in polygon stipple code
      tgsi: add inst/decl helpers for tgsi_transform utility
      draw: use new tgsi_transform inst/decl helpers in aaline code
      draw: use new tgsi_transform inst/decl helpers in aapoint code
      draw: use new tgsi_transform inst/decl helpers in pstipple code
      gallium: replace pipe_type enum with tgsi_return_type enum
      gallium: update comment for enum pipe_format
      util: fix SCons build
      mesa: remove EXT suffix from FBO error messages
      util: s/PIPE_TEX_MIPFILTER/PIPE_TEX_FILTER/ in u_blit code
      util: simplify writemask parameters for util_blit_pixels()
      util: use linear formats in util_blit_pixels()
      st/mesa: remove unneded PIPE_TEXTURE_CUBE check in st_texture_create()
      gallium: add doc note about cube textures and can_create_resource()
      llvmpipe: remove special case for PIPE_TEXTURE_CUBE in llvmpipe_texture_layout()
      softpipe: don't special case PIPE_TEXTURE_CUBE in softpipe_resource_layout()
      util: simplify PIPE_TEXTURE_CUBE case in util_max_layer()
      tgsi: fix Semantic.Name assignment in tgsi_transform_input_decl()
      llvmpipe: move lp_jit_screen_init() call after allocation of screen object
      mesa: fix _mesa_alloc_dispatch_table() declaration
      mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
      st/wgl: add WINAPI qualifiers on wgl function typedefs
      glsl: fix several use-after-free bugs
      mesa: fix 'misalgned' typos in error messages
      mesa: fix 'feeedback' typo in comment
      u_blitter: do error checking assertions for shader caching
      u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()
      u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()
      u_blitter: put a comment on util_blitter_cache_all_shaders()
      st/mesa: use PIPE_BIND_DISPLAY_TARGET when checking for sRGB capability
      softpipe: check for SP_NEW_STIPPLE when building quad pipeline
      softpipe: remove unused softpipe_create_fs_variant_exec() parameter
      util: simplify util_pstipple_create_fragment_shader() params
      util: simplify temp register selection in u_pstipple.c
      util: simplify u_pstipple.c code
      tgsi: add a tgsi_free_tokens() function
      softpipe: use the tgsi_free_tokens() function
      gallium/docs: fix NRM, NRM4 docs

Bruno Jiménez (33):
      r600g/compute: Fixing a typo and some indentation
      r600g/compute: Adding checks for NULL after CALLOC
      r600g/compute: Add more NULL checks
      r600g/compute: Tidy a bit compute_memory_finalize_pending
      r600g/compute: Cleanup of compute_memory_pool.h
      r600g/compute: align items correctly
      r600g/compute: Use %u as the unsigned format
      r600g/compute: solve a bug introduced by 2e01b8b440c1402c88a2755d89f40292e1f36ce5
      gallium: Add PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
      clover: query driver for the max number of compute units
      radeon/compute: Implement PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
      r600g/compute: Add an intermediate resource for OpenCL buffers
      r600g/compute: Add an util function to know if an item is in the pool
      r600g/compute: Add statuses to the compute_memory_items
      r600g/compute: divide the item list in two
      r600g/compute: Only move to the pool the buffers marked for promoting
      r600g/compute: Avoid problems when promoting items mapped for reading
      r600g/compute: Implement compute_memory_demote_item
      r600g/compute: Map only against intermediate buffers
      r600g/compute: Use gallium util functions for double lists
      r600g/compute: Defer the creation of the temporary resource
      r600g/compute: Add a function for moving items in the pool
      r600g/compute: Add a function for defragmenting the pool
      r600g/compute: Defrag the pool if it's necesary
      r600g/compute: Quick exit if there's nothing to add to the pool
      r600g/compute: Remove unneeded code from compute_memory_promote_item
      r600g/compute: Allow compute_memory_move_item to move items between resources
      r600g/compute: Allow compute_memory_defrag to defragment between resources
      r600g/compute: Try to use a temporary resource when growing the pool
      r600g/compute: Defrag the pool at the same time as we grow it
      r600g/compute: Add documentation to compute_memory_pool
      r600g/compute: Add debug information to promote and demote functions
      clover: Add support for CL_MAP_WRITE_INVALIDATE_REGION

Bryan Cain (1):
      glsl_to_tgsi: remove unnecessary dead code elimination pass

Carl Worth (73):
      docs: Import 10.1.2 release notes, andd news item.
      docs: Import 10.1.3 release notes, andd news item.
      docs: Really add the 10.1.3 release nots this time
      docs: Import 10.1.4 release notes, add news item.
      docs: Import 10.1.6 release notes, add news item
      docs: Import 10.2.2 release notes, add news item
      docs: Import 10.2.3 release notes
      glsl/glcpp: Add test to ensure compiler won't allow #undef for some builtins
      glsl/glcpp: Fixup glcpp tests for redefining a macro with whitespace changes.
      glsl/glcpp: Fix glcpp to catch garbage after #if 1 ... #else
      glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"
      glsl/glcpp: Add short-circuiting for || and && in #if/#elif for OpenGL ES.
      glsl/glcpp: Once again report undefined macro name in error message.
      glsl/glcpp: Promote "extra token at end of directive" from warning to error
      glsl/glcpp: Don't choke on an empty pragma
      docs: Import 10.2.4 release notes
      glsl/glcpp: Fix to emit spaces following directives
      glsl/glcpp: Add testing for directives preceded by a space
      glsl/glcpp: Emit proper error for #define with a non-identifier
      glsl/glcpp: Add support for comments between #define and macro identifier
      glsl/glcpp: Remove some un-needed calls to NEWLINE_CATCHUP
      glsl/glcpp: Add testing for EOF sans newline (and fix for <DEFINE>, <COMMENT>)
      glsl/glcpp: Drop extra, final newline from most output
      glsl/glcpp: Abstract a bit of common code for returning string tokens
      glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping.
      glsl/glcpp: Minor tweak to wording of error message
      glsl/glcpp: Fix off-by-one error in column in first-line error messages
      glsl/glcpp: Add a -d/--debug option to the standalone glcpp program
      glsl/glcpp: Don't use start-condition stack when switching to/from <DEFINE>
      glsl/glcpp: Rename HASH token to HASH_TOKEN
      glsl/glcpp: Correctly parse directives with intervening comments
      glsl: Add an internal-error catch-all rule
      glsl/glcpp: Drop the HASH_ prefix from token names like HASH_IF
      glsl/glcpp: Add an explanatory comment for "loc != NULL" check
      glsl/glcpp: Emit error for duplicate parameter name in function-like macro
      glsl/glcpp: Add (non)-support for ++ and -- operators
      glsl/glcpp: Test that macro parameters substitute immediately after periods
      glsl/glcpp: Add test for a multi-line comment within an #if 0 block
      glsl/glcpp: Treat carriage return as equivalent to line feed.
      glsl/glcpp: Add a catch-all rule for unexpected characters.
      glsl/glcpp: Alphabetize lists of start conditions
      glsl/glcpp: Combine the two rules matching any character
      glsl/glcpp: Add flex options to eliminate the default rule.
      glsl: Add flex options to eliminate the default rule
      docs: Import 10.2.5 release notes, add news item.
      glsl/glcpp: Add explicit error for "#define without macro name"
      glsl/glcpp: Add test for "#define without macro name"
      glsl/glcpp: Allow single-line comments immediately after #define
      glsl/glcpp: Add tests for #define followed by comments
      glsl/glcpp: Fix NULL directives when followed by a single-line comment
      glsl/glcpp: Add testing for null directives with spaces and comments
      glsl/glcpp: Fix #pragma to not over-increment the line-number count
      glsl/glcpp: Swallow empty #pragma directives.
      glsl/glcpp: Fix for macros that expand to include "defined" operators
      glsl/glcpp: Add test script for testing various line-termination characters
      glsl/glcpp: Treat CR+LF pair as a single newline
      glsl/glcpp: Don't include any newline characters in #error token
      glsl/glcpp: Fix line-continuation code to handle multiple newline flavors
      glsl/glcpp: Fix glcpp-test to correctly extract test-specific arguments
      glsl/glcpp: Integrate recent glcpp-test-cr-lf test into "make check"
      glsl/glcpp: Fix handling of commas that result from macro expansion
      glsl/glcpp: Rename one test to avoid a duplicate test number
      docs: Import 10.2.6 release notes, add news item.
      glcpp: Use printf instead of "echo -n" in glcpp-test
      glcpp: Fix glcpp-test-cr-lf "make check" test for Mac OS X
      Increment version to 10.4.0-devel
      Makefile: Switch from md5sums to sha256sums
      docs: Add my notes on stable-branch patch criteria
      docs: Update instructions for creating a release
      glcpp: Don't use alternation in the lookahead for empty pragmas.
      build: Rename md5 to checksums as part of .PHONY target
      Eliminate several cases of multiplication in arguments to calloc
      egl: Restrict multiplication in calloc arguments to use compile-time constants

Charmaine Lee (1):
      svga: Add a limit to the maximum surface size

Chia-I Wu (163):
      mesa: propagate FragDepthLayout to gl_program
      i965/vec4: unit test for copy propagation and writemask
      ilo: fix fence reference counting
      ilo: move away from drm_intel_bo_alloc_tiled
      ilo: raise texture size limits
      ilo: update and tailor the surface format table
      ilo: add some missing formats
      ilo: allow for device-dependent format translation
      ilo: use native 3-component vertex formats on GEN7.5+
      ilo: share some code between {tex,buf}_create_bo
      ilo: clean up resource bo renaming
      ilo: check the tilings of imported handles
      ilo: simplify ilo_flush()
      ilo: free transfers with util_slab_free()
      ilo: tidy up choose_transfer_method()
      ilo: tidy up transfer mapping/unmapping
      ilo: drop unused context param from transfer functions
      ilo: s/TRANSFER_MAP_UNSYNC/TRANSFER_MAP_GTT_UNSYNC/
      ilo: drop ptr from ilo_transfer
      ilo: enable persistent and coherent transfers
      ilo: try unblocking a transfer with a staging bo
      ilo: unblock an inline write with a staging bo
      ilo: add ilo_resource_get_bo() helper
      ilo: correctly propagate resource renames to hardware
      ilo: fix fb height of HiZ ops
      ilo: break down the format table
      ilo: add new resource layout code
      ilo: migrate to ilo_layout
      ilo: remove layer offsetting
      ilo: enable HiZ in more cases on GEN6
      ilo: fix PIPE_CAP_VIDEO_MEMORY
      ilo: replace domains by reloc flags
      ilo: remove max_batch_size
      ilo: rename intel_bo_map_unsynchronized()
      ilo: use genhw command opcodes
      ilo: replace cmd by dw0 in GPE
      ilo: fix bound check for 3DSTATE_URB_VS
      ilo: set INTEL_RELOC_GGTT only on GEN6
      ilo: make toy_compiler_disassemble() more useful
      ilo: add a builder for building BOs for submission
      ilo: make ilo_cp based on ilo_builder
      ilo: use ilo_builder for kernels and STATE_BASE_ADDRESS
      ilo: convert BLT to use ilo_builder
      ilo: convert GPE surface functions to use ilo_builder
      ilo: convert GPE state functions to use ilo_builder
      ilo: convert GPE GEN7 command functions to use ilo_builder
      ilo: convert GPE GEN6 command functions to use ilo_builder
      ilo: remove unused ilo_cp functions
      ilo: update genhw headers
      ilo: add a new disassembler
      ilo: fix a compile error with -Werror=format-security
      ilo: careful with empty fb state in ilo_gpe_set_fb()
      ilo: remove ILO_GEN_GET_MAJOR()
      ilo: add GEN_EXTRACT() and GEN_SHIFT32()
      ilo: use an accessor for dev->gen
      ilo: add ILO_DEV_ASSERT()
      ilo: move MI functions to ilo_builder_mi.h
      ilo: move BLT functions to ilo_builder_blt.h
      ilo: clean up MI functions
      ilo: clean up BLT functions
      ilo: reduce BLT function parameters
      ilo: fix builder size checks for BLT buffer clear/copy
      ilo: move GPE common functions to ilo_builder_render.h
      ilo: move media functions to ilo_builder_media.h
      ilo: move 3D functions to ilo_builder_3d*.h
      ilo: clean up 3D/media common functions
      ilo: clean up 3DPRIMITIVE functions
      ilo: derive 3-src instructions from the opcode table
      ilo: simplify src operand gathering in disassembler
      ilo: trust vertex element count more
      ilo: fix gen6_3DSTATE_MULTISAMPLE()
      ilo: clean up 3D/media functions
      ilo: simplify ilo_cp_set_owner()
      ilo: remove ilo_cp_empty()
      ilo: rename ilo_cp_flush()
      ilo: rename ILO_DEBUG=3d
      ilo: make ilo_fence opaque
      ilo: rename ilo_gpe_gen*.[ch]
      ilo: merge ilo_gpe.h to ilo_state*.h
      ilo: add a new struct for context states
      ilo: fix headers in Makefile.sources
      ilo: no direct ilo_context access in BLT blitter
      ilo: add a helper for RECTLIST blitter
      ilo: add a pointer to builder in ilo_3d_pipeline
      ilo: clarify cp owning/releasing
      ilo: rework query support
      ilo: add ilo_3d_pipeline_emit_query()
      ilo: support prim queries in ilo_3d_pipeline_emit_query()
      ilo: replace software queries by hardware ones
      ilo: use a single list for queries
      ilo: move size estimation check out of pipeline
      ilo: flush before setting SOL_RESET
      ilo: move aperture checks out of pipeline
      ilo: create the pipeline from the builder
      ilo: handle conditional rendering in the context
      ilo: clean up fallback path for primitive restart
      ilo: make gen6_pipeline_update_max_svbi() static
      ilo: remove handle_invalid_batch_bo()
      ilo: rework pipeline workarounds
      ilo: rename ilo_3d.[ch] to ilo_draw.[ch]
      ilo: rename ilo_3d_pipeline*.[ch] to ilo_render*.[ch]
      ilo: remove struct ilo_3d
      ilo: rename 3d_pipeline to render
      ilo: constify ilo_render in ilo_render_get_sample_position()
      ilo: rename state buffer to dynamic buffer
      ilo: add ilo_builder_{dynamic,surface}_used()
      ilo: simplify ilo_render invalidation
      ilo: make ilo_render_emit_flush() direct
      ilo: make ilo_render_emit_query() direct
      ilo: simplify ilo_render_get_query_len()
      ilo: sanity check ilo_render_get_*_len()
      ilo: clean up draw and rectlist state emission
      ilo: make ilo_render_emit_rectlist() direct
      ilo: make ilo_render_emit_draw() direct
      ilo: make ilo_render opaque
      ilo: give gen6_draw_session a better prefix
      ilo: fix a missing 'else'
      ilo: use dynamic bo for rectlist vertices
      ilo: precalculate aligned depth buffer size
      ilo: add a pass to finalize ilo_ve_state
      ilo: fix format of edge flag pointer
      ilo: let shaders determine sampler counts
      ilo: let shaders determine surface counts
      ilo: fix rectlist on GEN7+
      ilo: disassemble compacted instructions
      ilo: clear writer pointer after unmapping
      ilo: improve blob decoding
      util: add _mesa_strtod and _mesa_strtof
      configure: check for xlocale.h and strtof
      util: initialize locale_t with a static object
      glsl: protect anonymous struct id with a mutex
      glsl: protect glsl_type with a mutex
      mesa: protect the debug state with a mutex
      ilo: fix intel_bo_wait() on kernel 3.17
      ilo: add eu_count and thread_count to ilo_dev_info
      ilo: fix compute params
      ilo: add kernel queries for compute shaders
      ilo: use a dynamic array for global bindings
      ilo: add ilo_finalize_compute_states()
      ilo: update genhw headers for media pipeline
      ilo: disassemble TS messages
      ilo: disassemble DP DC messages
      ilo: improve media command helpers
      ilo: add ilo_render_emit_launch_grid()
      ilo: hook up launch_grid()
      ilo: let ilo_shader_compile_cs() return a dummy shader
      ilo: decode INTERFACE_DESCRIPTOR_DATA
      ilo: tidy up message descriptor decoding
      ilo: use top/bottom split for state functions
      ilo: remove inlined state functions
      ilo: derive fb blending caps at bind time
      ilo: prefix 3DSTATE_VF with gen75
      ilo: add variants of 3DSTATE_CLIP
      ilo: add variants of 3DSTATE_WM
      ilo: add variants of 3DSTATE_PS
      ilo: add variants of 3DSTATE_VS
      ilo: add variants of 3DSTATE_GS
      ilo: add variants of 3DSTATE_{HS,DS}
      ilo: add gen6_3dstate_constant()
      ilo: add 3DSTATE_SO_BUFFER variants
      ilo: rework gen7_3DSTATE_SO_DECL_LIST()
      ilo: clean up gen7_3DSTATE_STREAMOUT()
      ilo: clean up gen6_3DSTATE_SF()

Chris Forbes (130):
      i965: Fix typo in assert message
      i965/Gen7: Set up layer constraints properly for renderbuffers
      i965/Gen8: Set up layer constraints properly for renderbuffers
      i965/Gen7: Set up layer constraints properly for depth buffers
      i965/Gen8: Set up layer constraints properly for depth buffers
      glsl: Rename linker's is_varying_var
      glsl: remove outdated comment, move sample to correct block
      glsl: add support for `precise` in type_qualifier
      glsl: Add support for `precise` redeclarations
      glsl: Disallow `precise` redeclarations of vars from outer scopes
      glsl: Allow `precise` as a parameter qualifier
      docs: Update `precise` qualifier status in GL3.txt
      glsl: Clean up apply_implicit_conversion
      glsl: Add support for int -> uint implicit conversions
      glsl: Pass parse state to parameter_lists_match()
      glsl: Pass parse state to can_implicitly_convert_to()
      glsl: Allow int -> uint implicit conversions on function parameters
      docs: Mark off gs5/implicit conversions
      glsl: Build a list of inexact function matches
      glsl: Add support for comparing function parameter conversions
      glsl: Implement overload resolution for ARB_gpu_shader5
      docs: Mark off gs5/overload resolution
      glapi: Note apparent gap in numbering from ARB_multi_draw_indirect
      i965/fs: Allow array dereference of HW_REG.
      mesa: Trim down PixelStorei implementation
      mesa: Make CompressedTexSubImage errors more consistent
      glapi: Add XML infrastructure for ARB_compressed_texture_pixel_storage
      tests: Add new enum strings for ARB_compressed_texture_pixel_storage
      mesa: Add new pixel pack/unpack state for
      mesa: Emit errors for inconsistent compressed pixel store state
      mesa: Extract computation of compressed pixel store params
      mesa: Compute proper strides for compressed texture pixel storage.
      mesa: Add pixel storage support for GetCompressedTexImage
      mesa: Add extension enable for ARB_compressed_texture_pixel_storage
      docs: Mark off ARB_compressed_texture_pixel_storage
      glsl: Validate aux storage qualifier combination with other qualifiers.
      glsl: Fix typo in comment.
      glsl: Correct more typos
      glapi: Add (empty) api section for ARB_fragment_layer_viewport
      mesa: Add extension plumbing for ARB_fragment_layer_viewport
      glsl: Add extension plumbing for ARB_fragment_layer_viewport
      glsl: Add builtin define for ARB_fragment_layer_viewport
      glsl: Add gl_Layer and gl_ViewportIndex builtins to fragment shader
      Partially revert "glsl: Add builtin define for ARB_fragment_layer_viewport"
      glsl: Relax combinations of layout qualifiers with other qualifiers.
      glsl: Disallow primitive type layout qualifier on variables.
      glsl: Treat an interface block specifier as a level of struct nesting
      docs: Update the status of a few things in GL3.txt
      glsl: Fix merging of layout(invocations) with other qualifiers
      allow builtin functions to require parameters to be shader inputs
      glsl: add new expression types for interpolateAt*
      glsl: add new interpolateAt* builtin functions
      i965: Fix two broken asserts in brw_eu_emit
      i965: Avoid crashing while dumping vec4 insn operands
      i965/disasm: Disassemble indirect sends more properly
      i965: Add message descriptor bit definitions for pixel interpolator
      i965/disasm: add support for pixel interpolator messages
      i965: add low-level support for send to pixel interpolator
      i965/fs: add generator support for pixel interpolator query
      i965/fs: Skip channel expressions splitting for interpolation
      i965/fs: add support for ir_*_interpolate_at_* expressions
      docs: Mark off ARB_gpu_shader5 interpolation functions for i965
      i965/vec4: Silence warnings about unhandled interpolation ops
      glsl: Allow non-constant UBO array indexing with GLSL4/ARB_gpu_shader5.
      glsl: Mark entire UBO array active if indexed with non-constant.
      glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
      glsl: Accept nonconstant array references in lower_ubo_reference
      glsl: No longer require ubo block index to be constant in ir_validate
      i965/fs: Collect all emits of texture ops for Gen4 into one place
      i965/fs: Collect all emits of texture ops for Gen5/6 into one place
      i965/fs: pass sampler as src1 of texture op
      i965/blorp: Put sampler index in src1 of texture ops
      i965/fs/Gen4-7: Pass sampler_index to generate_tex
      i965/fs/Gen8: Pass sampler_index to generate_tex
      i965/vec4: Collect all emits of texture ops into one place
      i965/vec4: Pass sampler index in src1 for texture ops
      i965/vec4/Gen4-7: Use src1 for sampler_index instead of ->sampler field
      i965/vec4/Gen8: Use src1 for sampler_index instead of ->sampler field
      i965: Get rid of backend_instruction::sampler
      glsl: Allow dynamically uniform sampler array indexing with 4.0/gs5
      mesa: Add a new function for getting the nonconst sampler array index
      mesa: Make ARB_gpu_shader5 core-profile-only
      glsl: Mark program as using dFdy if coarse/fine variant is used
      i965/vec4: Assert that fine/coarse derivative ops don't appear
      i965/fs: Support fine/coarse derivative opcodes
      i965: Enable ARB_derivative_control on Gen7+.
      docs: Mark off ARB_derivative_control for i965.
      i965: Add low-level support for indirect sends
      i965: Adjust set_message_descriptor to handle non-sends
      i965/fs: Generate indirect sends for nonconstant UBO array accesses
      i965/fs: Add visitor support for nonconstant UBO indices
      i965/vec4: Generate indirect sends for nonconstant UBO array access
      i965/vec4: Add visitor support for nonconst ubo block indexing
      docs: Mark off ARB_gpu_shader5 UBO array indexing for i965
      i965: Extract helper function for surface state pointer adjustment
      i965/vec4: Refactor generate_tex in prep for non-const samplers
      i965: Generalize sampler state pointer mangling for non-const
      i965/vec4: Add support for non-const sampler indices in generator
      i965/vec4: Add support for nonconst sampler indexing in VS visitor
      i965/fs: Use brw_adjust_sampler_state_pointer in fs generator too
      i965/fs: Refactor generate_tex in prep for nonconst sampler indexing
      i965/fs: Add support for non-const sampler indices in generator
      i965/fs: Add support for nonconst sampler indexing in FS visitor
      i965: Enable ARB_gpu_shader5 on Gen7
      docs: Mark off ARB_gpu_shader5 for i965
      docs: Update relnotes for ARB_gpu_shader5
      mesa: Add support for inverted s/w conditional rendering
      i965: Enable ARB_conditional_render_inverted on Gen6+.
      docs: Mark off ARB_conditional_render_inverted for i965
      glsl: Remove bogus "OUPTUT" token
      docs: Update who is working on tessellation
      i965/vec4: slightly improve insn dumping with no srcs
      glsl: fix error message for redeclaring gl_PerVertex as output
      i965/gen6: Enable GL 3.3 and GLSL 3.30
      i965: Fix spelling of GEN7_SAMPLER_EWA_ANISOTROPIC_ALGORITHM
      i965: Fix typo in comment
      mesa: Add usage history bitfield to buffer objects
      mesa: Mark buffer objects which are bound as UBOs
      mesa: Mark buffer objects that are used as TexBOs
      i965: Add new dirty flag for new TexBOs.
      i965: Have mesa flag BRW_NEW_TEXTURE_BUFFER when a TexBO binding changes
      i965: Dirty state in BO reallocation based on usage history
      i965: No longer reemit textures on BRW_NEW_UNIFORM_BUFFER
      i965: Correctly use ABO count to trigger flagging of new surfaces.
      i965/disasm: Add missing message type for Gen7 DP untyped surface read
      mesa: Mark buffer objects that are used as atomic counter buffers
      i965: Flag BRW_ATOMIC_COUNTER_BUFFER when a possible ABO is respecified
      meta/msaa-blit: consider weird sample count case unreachable
      mesa: Fix order of errors for glDrawTransformFeedbackStream
      i965: Fix sampler state pointer adjustment for nonconst samplers

Christian König (19):
      gallium/radeon: use PRIX64 instead of PRIu64
      radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
      radeon/uvd: fix gpu_address for video surfaces
      st/vdpau: add device reference counting
      st/vdpau: fix vlVdpOutputSurfaceRender(Output|Bitmap)Surface
      vl/compositor: set the scissor before clearing the render target
      radeon/uvd: fix field handling on R6XX style UVD
      mesa/st: don't advertise NV_vdpau_interop if it doesn't work.
      radeon/video: use more of the common buffer code v2
      radeon/video: use the hw to initial clear the buffers
      radeon/uvd: use PIPE_USAGE_STAGING for msg&fb buffers
      st/va: skeleton VAAPI state tracker
      st/va: implement vlVa(Create|Destroy|Query|Get)Config
      st/va: implement Context Surface and Buffer
      st/va: implement Picture functions for mpeg2 h264 and vc1
      configure: Revert "ask vdpau.pc for the default location of the vdpau drivers"
      configure: respect $libdir for the OMX installation dir
      configure: remove superflous VA-API line from configure.ac
      configure: use $libdir/dri as default for VA-API

Christoph Bumiller (31):
      nv50,nvc0: always pull out bufctx on context destruction
      nv50: setup scissors on clear_render_target/depth_stencil
      nv50,nvc0: set constbufs dirty on pipe context switch
      nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
      nv50/ir/opt: fix constant folding with saturate modifier
      nv50/ir: fix lowering of predicated instructions (without defs)
      nv50/ir/tgsi: optimize KIL
      nv50,nvc0: handle guard band defines
      nv50,nvc0: allow 15,16,30 bpp display formats
      nvc0: use PRIxPTR for sizeof()
      nvc0: assert that we have vertex elements state
      r600g: handle PIPE_QUERY_GPU_FINISHED
      r600g: check for PIPE_BIND_BLENDABLE in is_format_supported
      r600g: support all channels of TGSI_FILE_ADDRESS
      r600g: implement TGSI_OPCODE_BREAKC
      r600g: HW bug workaround for TGSI_OPCODE_BREAKC
      r600g: remove assert on draw with count == 0
      gallium: create TGSI_PROPERTY to disable viewport and clipping
      r600g: use TGSI_PROPERTY to disable viewport and clipping
      gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
      gallium: add facilities for indirect drawing
      st/mesa: add support for indirect drawing
      nvc0: add support for indirect drawing
      nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS
      nv50/ir/util: fix BitSet issues
      nvc0/ir: clarify recursion fix to finding first tex uses
      tgsi/ureg: add ureg_UARL shortcut (v2)
      winsys/sw/wrapper: implement is_displaytarget_format_supported for swrast
      gallium/auxiliary: implement sw_probe_wrapped (v2)
      gallium/auxiliary: add inc and dec alternative with return (v4)
      gallium/auxiliary: add contained and rect checks (v6)

Cody Northrop (3):
      mesa: Fix substitution of large shaders
      i965/fs: Update discard jump to preserve uniform loads via sampler.
      glsl: Fix aggregates with dynamic initializers.

Connor Abbott (32):
      glsl: be more consistent about printing constants
      glsl/tests/lower_jumps: fix generated sexpr's for loops
      glsl/tests: call create_test_cases.py in optimization-test
      glsl/tests: remove generated tests from the repo
      exec_list: Add a prepend function.
      exec_list: Add a function to give the length of a list.
      exec_list: Make various places use the new length() method.
      i965/fs: don't read from uninitialized memory while assigning registers
      i965/fs: set virtual_grf_count in assign_regs()
      ra: cleanup the public API
      ra: make the p, q test more efficient
      ra: don't consider nodes for spilling we don't need to
      ra: optimistically color only one node at a time
      glsl/linker: pass through the is_intrinsic flag
      i965/fs: don't pass ir_variable * to emit_frontfacing_interpolation()
      i965/fs: don't pass ir_variable * to emit_samplepos_setup()
      i965/fs: don't use ir->shadow_comparitor in emit_texture_*
      r300g: set register classes before interferences
      ra: note a restriction in the interfence graph API
      ra: assert against unsigned underflow in q_total
      i965/fs: don't use ir->offset in emit_texture_gen5.
      i965: Make brw_texture_offset() not use ir_texture.
      i965/fs: Make emit_mcs_fetch() not use ir_texture.
      i965/fs: make rescale_texcoord() not use ir_texture.
      i965/fs: Don't use ir->coordinate in emit_texture_*.
      i965/fs: Don't use ir->lod_info.grad.dPd<x,y> in emit_texture_*.
      i965/fs: don't use ir->type in emit_texture_gen4()
      i965/fs: don't pass in ir_texture to emit_texture_*
      i965/fs: fix integer textures with swizzles
      i965/fs: Make swizzle_result() not use ir_texture.
      i965/fs: Make gather_channel() not use ir_texture.
      i965/fs: don't make a fake ir_texture in the Mesa IR frontend

Courtney Goeltzenleuchter (1):
      mesa: glx: Reduce error log level

Damien Lespiau (1):
      i965/skl: Update 3DSTATE_SBE for Skylake.

Daniel Manjarres (2):
      glx: Don't crash on swap event for a Window (non-GLXWindow)
      glx: Fix glxUseXFont for glxWindow and glxPixmaps

Darius Goad (1):
      gallivm: Handle MSAA textures in emit_fetch_texels

Dave Airlie (36):
      tgsi/gs: bound max output vertices in shader
      softpipe: add depth clamping support. (v2)
      softpipe: add layering to the surface tile cache.
      softpipe: add layered rendering support.
      tgsi_exec: use defines for max inputs/outputs
      softpipe: bump the softpipe geometry limits
      softpipe: enable GLSL 3.30 support.
      softpipe: enable AMD_vertex_shader_layer.
      softpipe: fix pt->resource assert placement
      st/mesa: handle array textures in st_texture_image_copy
      dri3: fix image extension checking.
      nvc0: fix dri3 prime buffer creation
      dri3: cache pointer to back instead of looking up.
      dri/xmlconfig: remove GL types.
      dri: remove GL types from config queries
      xmlconfig/dri: bool -> unsigned char
      docs/GL3.txt: update status for ARB_compute_shader
      hud: don't overrun malloced arrays
      docs/GL3.txt: add GLES 3.1 section
      docs: update ARB_vertex_attrib_64bit status
      Revert "hud: don't overrun malloced arrays"
      nouveau/nv40: quiten coverity warning in unused vertex texture code.
      xvmc/tests: %C isn't a valid printf specifier.
      nouveau: don't leak dec struct on error
      i965: add missing parens in vec4 visitor
      glsl: free uniform_map on failure path.
      mesa/program_cache: calloc the correct size for the cache.
      vdpau: unlock the mutex on error paths in attribute setting.
      omx/h264: remove stray semicolon after if
      r300g: pointless assignment of info.indexed
      loader: fds can be 0
      llvmpipe: fix rast debugging output
      st_glsl_to_tgsi: init have_sqrt field.
      util: move shared rgtc code to util (v2)
      mesa: fix SRGB alpha channel value in pack_float_R8G8B8X8_SRGB
      mesa: fix GetTexImage for 1D array depth textures

David Heidelberger (4):
      r600g,radeonsi: implement PIPE_QUERY_TIMESTAMP_DISJOINT
      r300g: don't advertize PIPE_FORMAT_B10G10R10X2_UNORM on < r500
      r300/compiler: remove useless check
      r300g/vdpau: enable again

Dieter Nützel (1):
      r600g: Delete unused variable 'max_global_size' in 'r600_get_compute_param'

Dylan Baker (1):
      gbm: Search LIBGL_DRIVERS_PATH if GBM_DRIVERS_PATH is not set

EdB (7):
      clover: Add clCreateProgramWithBuiltInKernels.
      clover: Add clUnloadPlatformCompiler.
      clover: clGetProgramInfo support for OpenCL 1.2.
      clover: Add a simple compat::pair.
      clover: Add initial implementation of clCompileProgram for CL 1.2.
      clover: Add allow_empty_tag.
      clover: Don't return CL_INVALID_VALUE if there is no header.

Emil Velikov (267):
      configure: error out if building GBM without dri
      glx/tests: Partially revert commit 51e3569573a7b3f8da0df093836761003fcdc414
      ilo: destroy the mutex, if winsys creation fails
      egl_dri2: cleanup memory leak in dri2_create_context()
      configure: correctly set LD_NO_UNDEFINED
      docs: Add a note about llvm-shared-libs and libxatracker
      gallium/radeon: build only a single common library libradeon
      gallium/radeon: link in libradeon.la at target level
      egl-static: include libradeonwinsys.la only once
      targets/osmesa: limit the amount of exported symbols
      targets/egl-static: add missing line break in ldflags
      dri_util: set implemented version of the DRI_CORE extension
      gallium/egl: st_profiles are build time decision, treat them as such
      glx: do not leak dri3Display
      dri_util: keep __dri2ConfigOptions symbol private
      targets/xa: limit the amount of exported symbols
      targets/osmesa: include mangled gl symbols
      targets/libgl-xlib: hide all the exported symbol mayhem
      automake: correctly append the version-script
      egl_dri2: fix wayland_platform when drm_platform is not set
      st/egl: do not link against libloader
      configure: error out when building opencl without LLVM
      scons: remove dri-i915 build target
      egl/dri2/x11: use standard strndup function
      egl/dri2: do not leak dri2_dpy->driver_name
      configure: correctly autodetect xvmc/vdpau/omx
      automake: stop building i915-sw and drop explicit linking to softpipe
      pipe-loader: note that we leak pipe_loader_drm_device->base->driver_name
      pipe-loader: add pipe_loader_ops::configuration()
      targets/pipe-loader: add driver specific drm_configuration
      target-helpers: add a note about debug wrappers
      target-helpers: add dd_create_screen() helper
      target-helpers: add dd_configuration(), dd_driver_name()
      automake: introduce helper variable
      targets: use GALLIUM_PIPE_LOADER_WINSYS_LIB_DEPS
      configure: add HAVE_GALLIUM_STATIC_TARGETS
      automake: include the libdeps in the correct order
      scons: avoid building any piece of i915
      targets/vdpau-nouveau: convert to static/shared pipe-drivers
      targets/r600/vdpau: convert to static/shared pipe-drivers
      targets/radeonsi/vdpau: convert to static/shared pipe-drivers
      targets/xvmc-nouveau: convert to static/shared pipe-drivers
      targets/r600/xvmc: convert to static/shared pipe-drivers
      targets/vdpau: correctly generate the symlinks
      targets/xvmc: correctly generate the symlinks
      targets/(vdpau|xvmc): hardlink against the installed library
      st/omx: provide constant number of components
      st/omx: avoid using dynamic vid_(enc|dec)_base and avc_(name|role)
      targets/omx-nouveau: convert to static/shared pipe-drivers
      targets/r600/omx: convert to static/shared pipe-drivers
      targets/radeonsi/omx: convert to static/shared pipe-drivers
      auxiliary/vl: Remove no longer used SPLIT_TARGETS
      targets/automake.inc: s/GALLIUM_VIDEO_CFLAGS/GALLIUM_TARGET_CFLAGS/
      st/omx: keep the name, (name|role)_specific strings dynamically allocated
      st/omx: strcpy the string into the allocated buffer
      targets/xa: provide alternative(static) xa target
      targets/gbm: convert to static/shared pipe-driver
      targets/egl-static: use inline_drm_helper and Automake.inc helpers
      targets/dri-swrast: use drm aware dricommon when building more than swrast
      st/dri: Allow separate dri-targets
      st/dri/drm: Add a second libdridrm library
      targets/dri-nouveau: Convert to static/shared pipe-drivers
      targets/(r300|r600|radeonsi)/dri: Convert to static/shared pipe-drivers
      targets/dri-freedreno: Convert to static/shared pipe-drivers
      targets/dri-i915: Convert to static/shared pipe-drivers
      targets/dri-ilo: Convert to static/shared pipe-driver
      targets/dri-vmwgfx: Convert to static/shared pipe-drivers
      st/dri: Remove the old libdridrm library
      targets/dri: allow duplicated symbols


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