Bug#676942: Please bind libgl1-mesa-glx and libgl1-mesa-dri more strongly to the same version
On 14/06/12 10:49, Fabian Greffrath wrote:
> would it be possible to somehow bind libgl1-mesa-glx more strongly to
> recent versions of libgl1-mesa-dri in order to avoid the problems that
> such partial upgrades cause, e.g. as described in #676942 (see below)?
I don't think #676942 was actually a partial upgrade. Toni's initial
report said that libgl1-mesa-glx 7.11.2-1 was installed, and the message
about it being fixed by upgrading Mesa said "after upgrading
libgl1-mesa-dri from 7.11.2-1 to 8.0.3-1". So when the bug was visible
(ioquake3 having "GL_RENDERER: Software Rasterizer" and a low framerate
as a result), both were in sync, at 7.11.2-1?
Perhaps I should make ioquake3 redundantly Recommend libgl1-mesa-dri,
instead of having it installed via libgl1-mesa-glx's recommendation -
then we'd get the -dri version in ioquake3 and openarena bug reports. I
suspect ioquake3 is basically unplayable in software rendering anyway.
S
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