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Bug#665722: Related with #640502?

By searching for similar bugs, I discovered
which could be related:
* both happen (at least) at "zoom out" in a (different) 3D program
* the crash happens in the same file and has to do with intel_flush_inline_primitive
* both graphic chipsets are the same: 82852/855GM

But maybe it's just coincidence. The line where the crash happens is different and one time
it's a failed assertion and in "my" case it's a segmentation fault.

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