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Bug#624572: mesa: r300g "striped" and "flashing" shadows



Package: mesa
Version: 7.10.2-1
Severity: normal


In mesa 7.10 shadows in some applications runnning on r300 class
hardware (r300g driver) can be non-contiguous.

This results in some large shaded objects being striped and shadows on
smaller objects flashing as they move through the scene.

This is resolved with current mesa git (7.11).

Note that another possible effect of this issue is that some objects have
sharp totally black shadows where there are ususally none visible when
the scene is rendered on different hardware or different driver version.


-- System Information:
Debian Release: wheezy/sid
  APT prefers stable
  APT policy: (990, 'stable'), (500, 'testing'), (400, 'unstable'), (395, 'experimental'), (300, 'stable-i386'), (300, 'oldstable'), (280, 'testing-i386'), (270, 'unstable-i386'), (150, 'experimental-i386'), (65, 'oldstable-i386')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.38-1-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) (ignored: LC_ALL set to en_US.UTF-8)
Shell: /bin/sh linked to /bin/bash



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