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Bug#551373: warzone2100: Segmentation fault when trying to run game



On 29.6.2010 16:59, Julien Cristau wrote:
On Sat, Oct 17, 2009 at 22:10:36 +0200, Tomas Safarik wrote:

when I try to run the game Single player ->  New game it segfaults.

$ warzone2100
Failed to free bo[0x12014278] at 00005000
ret = Operation not permitted
info    |10:02:47: [seq_Play] unable to open 'sequences/cam1/c001.ogg' for playback
info    |10:02:47: [rebuildSearchPath] * Failed to remove path /usr/data/ again
info    |10:02:47: [rebuildSearchPath] * Failed to remove path /usr/share/warzone2100/ again
info    |10:02:47: [rebuildSearchPath] * Failed to remove path /usr/share/games/warzone2100/ again
[driAllocateTexture:635] unable to allocate texture
Saved dump file to '/tmp/warzone2100.gdmp-NVojET'
If you create a bugreport regardings this crash, please include this file.
Segmentation fault

I'll be happy to provide more information if needed.

Is this still reproducible with mesa 7.7 or 7.8?  If so please install
libgl1-mesa-dri-dbg and libgl1-mesa-glx-dbg, get a stacktrace from gdb,
and file a bug at bugs.freedesktop.org against mesa, component
Drivers/DRI/r300.  Thanks.

Cheers,
Julien

Hello Julien,

unfortunately I no longer use powerpc computer so I am not able to test it.

--
Tomas Safarik



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