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Bug#518295: GL_LINE_LOOP not rendered correctly



Brice Goglin wrote:
> reassign 518295 libgl1-mesa-dri 7.0.3-7
> retitle 518295 GL_LINE_LOOP not rendered correctly on Radeon VE 7000 QY
> thank
> 
> 
> 
> 
> BALLABIO GERARDO wrote:
>> Package: libgl1-mesa-glx
>> Version: 7.0.3-7
>>
>> After upgrading my home computer to Lenny I am observing a misbehavior of OpenGL programs, namely, whenever they should draw a GL_LINE_LOOP, the first and last segments of the line aren't drawn.
>>
>> I'm attaching a simple test program (compile with -lglut). The correct behavior would be to draw two nested white squares on a black background. Instead the outer square (drawn as a GL_LINE_STRIP with the start/end point repeated) is rendered correctly, but of the inner square (drawn as a GL_LINE_LOOP) only two segments are drawn.
>>
>> This problem seems to be specific of my hardware configuration, because I tried the same test program on another computer (with a Lenny live cd) and there it worked correctly. It is definitely a regression from Etch where it used to work also on my computer.
>>
>> My graphics card is rather old, it is a Radeon 7000. I'm using no proprietary drivers or nonstandard configurations, everything comes from the stock Lenny installation. I'm attaching the /var/log/Xorg.0.log file where I suppose you should find all the needed information. If you need more, please ask.
>>   
> 
> I can't reproduce this with a Radeon X300 (rv370) so this is indeed
> probably a bug in the specific driver for your board (hence reassigning
> to libgl1-mesa-dri). Now it would be nice to try with mesa 7.3
> (currently in experimental).

I tried to reproduce this with a Radeon 9200 either (RV280). I am
running mesa from experimental though, so this may have the necessary
fix if my card is close enough to the 7000.

 - David Nusinow



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