Bug#514791: libgl1-mesa-glx: segfault calling glGenLists();
On Sat, Feb 14, 2009 at 02:02:45PM +0100, Michel Dänzer wrote:
> On Sat, 2009-02-14 at 13:29 +0100, Kurt Roeckx wrote:
> > On Sat, Feb 14, 2009 at 12:27:29PM +0100, Michel Dänzer wrote:
> > > On Fri, 2009-02-13 at 21:22 +0100, Kurt Roeckx wrote:
> > > >
> > > > If I use the 7.3 version, I still hit that breakpoint, but I
> > > > do not get a segfault anymore, and everything appears to be
> > > > working normally.
> > >
> > > Do you hit the glXMakeCurrent breakpoint in that case? Before or after
> > > glGenLists or any other gl[^X]* function?
> >
> > I do not seem to hit any glX function at all, with either 7.0 or 7.3.
>
> That doesn't make any sense - there's no way to get any OpenGL rendering
> on the screen without any glX functions getting called, certainly not
> with libgl1-mesa-glx...
>
> Anyway, if you agree that this is more likely a bug in the application,
> this report can be marked as notfound in 7.0 as well?
Yes.
Kurt
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