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Bug#456220: libgl1-mesa-dri: random crash in neverputt



Jiří Paleček wrote:
> Package: libgl1-mesa-dri
> Version: 7.0.2-2
> Severity: normal
>
> Hello,
>
> I get random crashes while playing neverputt, the stack trace points
> to mesa. The backtrace is attached (#4 is the first stack frame beyond
> the signal handler), but this is the only info I've got.
>
> Regards
>     Jiri Palecek
>
> #4  0xb6ed999b in mmFreeMem () from /usr/lib/dri/radeon_dri.so
> #5  0xb6e69e4c in driDestroyTextureObject () from
> /usr/lib/dri/radeon_dri.so
> #6  0xb6e7c14e in ?? () from /usr/lib/dri/radeon_dri.so
> #7  0x0880b000 in ?? ()
> #8  0x08b52208 in ?? ()
> #9  0xb7b39541 in pthread_mutex_lock () from
> /lib/i686/cmov/libpthread.so.0
> #10 0xb6ef9d39 in _mesa_reference_texobj () from
> /usr/lib/dri/radeon_dri.so
> #11 0xb6efb15a in _mesa_DeleteTextures () from /usr/lib/dri/radeon_dri.so
> #12 0x0804cfda in ?? ()
>

We need a debugging backtrace with 'bt full' in gdb after installing
libgl1-mesa-dri-dbg.

How hard is it to reproduce? I played an entire neverputt game but
couldn't reproduce the problem on r300_dri. It could be related to
https://bugs.freedesktop.org/show_bug.cgi?id=13208 (which is on r300 in
the beginning), or it could be radeon_dri specific.

Brice





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