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Bug#392658: Problems with freeglut



Hi again,

This bug is now fixed, but now, games which use freeglut are lagging so much, that they are unplayable, like torcs.
Here the consolemessages from torcs:

torme@the-me:~$ torcs
Visual Properties Report
------------------------
Compatibility mode, properties unknown.
freeglut (/usr/lib/torcs/torcs-bin): Unable to create direct context rendering for window 'FREEGLUT'
This may hurt performance.
WARNING: grscene:initBackground Failed to open shadow2.rgb for reading
WARNING:         no shadow mapping on cars for this track
GfParmCheckHandle: parameter "Front Right Brake/disk diameter" out of bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml") GfParmCheckHandle: parameter "Front Left Brake/disk diameter" out of bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml")
OpenAL backend info:
 Vendor: OpenAL Community
 Renderer: Software
 Version: 1.1
 Available sources: 1024 or more
 Available buffers: 1024 or more
 Dynamic Sources: requested: 1003, created: 1003
 #static sources: 21
 #dyn sources   : 1003

I'm using the fglrx driver and I tried it now, too, with the radeon drivers, but at both the same problem, the gamemenu is lagging so much, that the mousepointer reacts only after 5-6 seconds.

Good evening.



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