Bug#392658: Problems with freeglut
Hi again,
This bug is now fixed, but now, games which use freeglut are lagging so
much, that they are unplayable, like torcs.
Here the consolemessages from torcs:
torme@the-me:~$ torcs
Visual Properties Report
------------------------
Compatibility mode, properties unknown.
freeglut (/usr/lib/torcs/torcs-bin): Unable to create direct context
rendering for window 'FREEGLUT'
This may hurt performance.
WARNING: grscene:initBackground Failed to open shadow2.rgb for reading
WARNING: no shadow mapping on cars for this track
GfParmCheckHandle: parameter "Front Right Brake/disk diameter" out of
bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml")
GfParmCheckHandle: parameter "Front Left Brake/disk diameter" out of
bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml")
OpenAL backend info:
Vendor: OpenAL Community
Renderer: Software
Version: 1.1
Available sources: 1024 or more
Available buffers: 1024 or more
Dynamic Sources: requested: 1003, created: 1003
#static sources: 21
#dyn sources : 1003
I'm using the fglrx driver and I tried it now, too, with the radeon
drivers, but at both the same problem, the gamemenu is lagging so much,
that the mousepointer reacts only after 5-6 seconds.
Good evening.
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