On Wed, Jan 14, 2004 at 02:42:33AM -0600, Warren Turkal wrote: > Branden Robinson wrote: > > > You appear to be overlooking some of the purpose of my patch. Consider > > the phenomenon of a game with a manpage, which uses imake as its build > > system. > > I guess I was mistaken. I thought that this patch was just trying to get the > manpages in the right places. That too. :) I also wanted to make it possible to reference any manual section from within a manual page without hard-coding the section numbers. > Are the new defines that you make (eg GameManSection) de facto > standards anywhere other than in XF86 in Debian. Yes, but I don't remember where. I'll pathetically defer to Colin Watson on this. > If so, why are these modifications not included upstream? Because I never submitted them. > I cannot find anything in the Debian archive the even build depends on > imake. Maybe we should prune some of the unused macros. If you need imake, you B-D on the package that contains it. $ dpkg -S bin/imake xutils: /usr/X11R6/bin/imake $ % grep-dctrl -F Build-Depends,Build-Depends-Indep -s Package xutils /var/lib/apt/lists/http.us.debian.org_debian_dists_unstable_main_source_Sources |wc -l 271 Perhaps not all of those build-depend on imake (there are other things in xutils), but I'll bet you most of them do. I disagree with your premise and your conclusion. -- G. Branden Robinson | When I die I want to go peacefully Debian GNU/Linux | in my sleep like my ol' Grand branden@debian.org | Dad...not screaming in terror like http://people.debian.org/~branden/ | his passengers.
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