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Re: Problem with MGA driver in X



On Wednesday 19 May 2004 01:43, Xavier LaRue wrote:
> Hi,
>
> I was just playing with OpenGL using my Matrox G400
> when I came over a problem that apear with the
> update of X to 4.3.0
>
> Using this program
> http://nehe.gamedev.net/data/lessons/linuxsdl/lesson02.tar.gz which is
> suposed to display a white triangle and a white quad. The quad don't
> appear. If I move the code place to draw the Quad first, the triangle
> doesn't appear.
>
> I would like to know if somone have experimented the problem
> and if somone have a solution.
>
> Thank you in advence
> Xavier LaRue
Have you tried to call glFlush() before swapping the buffers ?
I bet this will solve the problem.

Damien



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