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Re: [mga] 4.3.0 pre1v1: no DRI



On Sun, 2003-08-17 at 13:27, Jean-Christophe Dubacq wrote:
> 
> xlibmesa-dri is not recommanded by x-window-system or 
> x-window-system-core. It could be.

xlibmesa-gl recommends it.


> * However, crack-attack still doesn't work. It didn't work with 4.3.0-ds4
> also, but worked correctly with 4.2.1-9. It segfaults soon after game
> starts, number 2 is all garbled, number 1 creates the segfault (there
> is a counter 3-2-1 for game start).

This could be a bug in the mga 3D driver - gdb should tell. Beware that
running DRI clients inside gdb on the same X server will cause a
deadlock if gdb stops execution while the client holds the DRM lock, so
you want to do it remotely.

> The program does not compile with the error:
> DrawGarbage.cxx: Dans static member function « static void
> Displayer::drawGarbage() »: DrawGarbage.cxx:507: error:
> `glActiveTextureARB' undeclared (first use this function)

As discussed before, it doesn't seem to deal with OpenGL extensions
correctly.

> This may or may not be related to the segfault.

I doubt it - if it built, it should work. Certainly does here. :)


-- 
Earthling Michel Dänzer   \  Debian (powerpc), XFree86 and DRI developer
Software libre enthusiast  \     http://svcs.affero.net/rm.php?r=daenzer



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