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Re: DRI performance on my Radeon 7500 with 4.3.0 pre1v1



Sven Luther wrote:
> > Is this a bug in the debian-package? Judging from the XFree86.log.0
> > my system seems properly configured, but I'm in no way an X11 expert.
> 
> What is the output of glxinfo ?

Here we go.

Cheers,
        Moritz

$ glxinfo -v
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI Radeon 20020611 AGP 4x x86/MMX/3DNow! TCL
OpenGL version string: 1.2 Mesa 4.0.4
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_clip_volume_hint, GL_EXT_convolution, GL_EXT_compiled_vertex_array, 
    GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_polygon_offset, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_texture3D, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_object, GL_EXT_texture_lod_bias, GL_EXT_vertex_array, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_MESA_window_pos, 
    GL_NV_blend_square, GL_NV_texgen_reflection, GL_SGI_color_matrix, 
    GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

Visual ID: 23  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 24  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 25  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 26  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 27  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 28  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 29  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 2a  depth=24  class=TrueColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 2b  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 2c  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 2d  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 2e  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 2f  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 30  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 31  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=0
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 32  depth=24  class=DirectColor
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.



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