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Bug#1116195: ITP: slang -- Compiler for the slang shading language designed to write high-performance shader code



Are there guidelines as to what is ok to name it? For example I am thinking of 'shader-slang' instead of 'slang'.

So I just close this ITP and reopen a new one with 'shader-slang' instead? Or is there a process to rename this?

Best regards
Andreas

On 9/24/25 11:55, Bastian Blank wrote:
On Wed, Sep 24, 2025 at 11:47:58AM +0200, Andreas Glinserer wrote:
Slang is a shading langauge and its corresponding compiler.

S-Lang (source package is slang2) already exists and is used widespread.
This needs some distinguishing touches and can't reuse the "slang" name
directly.

Bastian



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