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Bug#1001996: ITP: 1oom -- Master of Orion engine



Hi,

I've added support for "Master of Orion" dataset to game-data-packager.

By default assets get installed to /usr/share/games/master-of-orion/

drwxr-xr-x root/root         0 2021-12-26 01:35
./usr/share/games/master-of-orion/
-rw-r--r-- root/root    326083 1996-12-24 23:32
./usr/share/games/master-of-orion/backgrnd.lbx
-rw-r--r-- root/root    175728 1996-12-24 23:32
./usr/share/games/master-of-orion/colonies.lbx
-rw-r--r-- root/root    278398 1996-12-24 23:32
./usr/share/games/master-of-orion/council.lbx
-rw-r--r-- root/root     48830 1996-12-24 23:32
./usr/share/games/master-of-orion/design.lbx

game-data-packager is meant as a general mechanism to make it easier
to use free engines
that requires non-free data, download automatically from steam or gog.com ...

https://salsa.debian.org/games-team/game-data-packager/-/commit/14e47626c0244785b594386e54970f42846ece2c

Maybe the 1oom engine needs a patch to look at the right location.

nothing is set in the stone, merge requests to g-d-p are welcome


Greetings,

Alexandre Detiste


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