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Bug#953200: ITP: tales-of-maj-eyal -- Roguelike RPG with turn-based tactical combat and advanced character building



On Mon, 09 Mar 2020 15:07:27 -0300 Carlos Donizete Froes <coringao@riseup.net>
wrote:
> Hi Tobias,
> 
> > Be aware that there are some files which are only allowed to be used
> > with the game, quote from https://te4.org/license
> > 
> >   All the tiles of the "shockbolt" tileset, located in all the  
> >   "gfx/shockbolt" and "gfx/lore" folders are granted to use with the  
> >   Tales of Maj'Eyal game only.
> > 
> > If those are needed, the game must go to non-free; if not, they must be
> > stripped from the source package.
> 
> I was curious about this license and did a search in the source code for this
> latest version available on the website[1].
> 
> [1] http://te4.org/dl/t-engine/t-engine4-src-1.6.7.tar.bz2
> 
> When searching, I found the compressed file [tome-1.6.7-gfx.team] with these
two
> mentioned directories: ("gfx/shockbolt" and "gfx/lore").
> 
> When unzipping this file, what I see are image files in PNG format. As shown
> here in the attachment.
> 
> Whether these images in PNG format, even under the GPLv3 license by upstream,
> can be considered "non-free"?

Well Upstream says (at the link I posted) that those tilesets are "are granted
to use with the Tales of Maj'Eyal game only." You cannot ignore the information
on the website, it is supplementary at minimium to the source tarball.

If you want to challenge this, obtain (written) clarification from upstream if
those tileset can be uses outside of  Tales of Maj'Eyal. 

BTW, the tarball you have linked has the file "COPYING_MEDIA", saying the same.
This is the file:

  All the medias located in all the "/data/gfx" folders are granted to use with
  the Tales of Maj'Eyal game only.

  Please contact darkgod@te4.org for more informations.

This is NON-FREE. Sorry.

(I can't help you with the lua problem, sorry)

-- 
tobi


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