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Bug#880972: marked as done (ITP: crispy-doom -- Limit-raising medium-resolution Doom source port based on Chocolate Doom)



Your message dated Sat, 14 Jul 2018 11:00:09 +0000
with message-id <E1feIHZ-000DsH-OL@fasolo.debian.org>
and subject line Bug#880972: fixed in crispy-doom 5.2-1
has caused the Debian Bug report #880972,
regarding ITP: crispy-doom -- Limit-raising medium-resolution Doom source port based on Chocolate Doom
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact owner@bugs.debian.org
immediately.)


-- 
880972: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=880972
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Jonathan Dowland <jmtd@debian.org>

* Package name    : crispy-doom
 Version         : 5.0
 Upstream Author : Fabian Greffrath <fabian@greffrath.com>
* URL             : https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom
* License         : GPL-2
 Programming Lang: C
 Description     : Limit-raising medium-resolution Doom source port based on Chocolate Doom

Crispy Doom is a friendly fork of Chocolate Doom that provides a higher display
resolution, removes the static limits of the Doom engine and offers further
optional visual, tactical and physical enhancements while remaining entirely
config file, savegame, netplay and demo compatibile with the original.

----

Crispy Doom strikes a unique balance between being a traditional Doom engine
(with demo compatibility, and vanilla-engine bug compatibility, etc.) and
offering modern conveniences such as mouse look, nicer resolutions, and small
tweaks and tricks to make the game more interesting and varied (blood colour
for monsters matches their sprites, some static sprites are randomly mirrored
on the vertical axis for more visual variation, etc.)

I will maintain this either via collab-maint or pkg-games, apparently skitt
has expressed an interest in the past and Fabian himself might involve himself
if he wishes to (both would be welcome)

One (other) big difference between crispy and chocolate doom, at least at the
moment, is crispy has been ported to SDL2, which makes it better suited for
platforms or environments where SDL2 has been ported and SDL1 has not.


--
Jonathan Dowland

--

⢀⣴⠾⠻⢶⣦⠀
⣾⠁⢠⠒⠀⣿⡁ Jonathan Dowland
⢿⡄⠘⠷⠚⠋⠀ https://jmtd.net
⠈⠳⣄⠀⠀⠀⠀ Please do not CC me, I am subscribed to the list.

--- End Message ---
--- Begin Message ---
Source: crispy-doom
Source-Version: 5.2-1

We believe that the bug you reported is fixed in the latest version of
crispy-doom, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 880972@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Jonathan Dowland <jmtd@debian.org> (supplier of updated crispy-doom package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@ftp-master.debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

Format: 1.8
Date: Thu, 05 Jul 2018 14:37:21 +0100
Source: crispy-doom
Binary: crispy-doom
Architecture: source amd64
Version: 5.2-1
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Jonathan Dowland <jmtd@debian.org>
Description:
 crispy-doom - Limit-raising medium-resolution Doom engine based on Chocolate Do
Closes: 880972
Changes:
 crispy-doom (5.2-1) unstable; urgency=medium
 .
   * Initial packaging based on chocolate-doom.
     Closes: #880972.
   * We do not build or install the crispy-server program: it is identical
     to, and designed to be compatible with, the pre-existing
     chocolate-server.
   * Lintian has two false positives (privacy-breach-generic), see
     #902919 for details.
Checksums-Sha1:
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 35de41cebed94e48f5f2175c3a8acca3e3aa9c84 2548747 crispy-doom_5.2.orig.tar.gz
 ed92f94177e7d1ef6cea712af5fa8508277f459b 20692 crispy-doom_5.2-1.debian.tar.xz
 e0307b0e8399a408002553e9ddf7509a177f0482 1249656 crispy-doom-dbgsym_5.2-1_amd64.deb
 3ea4bfa334081ab2e8618608ead72c0f0b7914b6 11556 crispy-doom_5.2-1_amd64.buildinfo
 be16440faceedaca1c418522e4816248c3145b46 513080 crispy-doom_5.2-1_amd64.deb
Checksums-Sha256:
 9e0b946752ba1c7882a1e6de13695f088ac29b15294b2cb813e6e2baabe995cd 2076 crispy-doom_5.2-1.dsc
 ffb9ff8390918c9f8c76932d76320752a746156c3902a4396dff7963ec15322b 2548747 crispy-doom_5.2.orig.tar.gz
 22589ad382196ed65bd8899f9ea70fcddc5bed8a187961c93254731737e282e7 20692 crispy-doom_5.2-1.debian.tar.xz
 e40cb9c6ab21b6eae55c538cb04fa731aea478976410fdef656664e498f335c6 1249656 crispy-doom-dbgsym_5.2-1_amd64.deb
 827f7d837fc3f5cb1a88e37313258113077db8435a0dc59ee55a7180500a2bec 11556 crispy-doom_5.2-1_amd64.buildinfo
 817c4611bb3356e5b6b8548df0ed39e4efe4246a352fe9607ecc52702f11b720 513080 crispy-doom_5.2-1_amd64.deb
Files:
 adf87e3ab0e5791717ceff6d06f7299b 2076 games optional crispy-doom_5.2-1.dsc
 ceffa59920c6d6ba4f4bd819c0e9ae98 2548747 games optional crispy-doom_5.2.orig.tar.gz
 6c8b9b5f5c5145c0b308f5c1dc57454d 20692 games optional crispy-doom_5.2-1.debian.tar.xz
 93aadd152c7dea3e8c29f640d7a69af3 1249656 debug optional crispy-doom-dbgsym_5.2-1_amd64.deb
 4a88bb34f29716f5f96cfe59296ac02e 11556 games optional crispy-doom_5.2-1_amd64.buildinfo
 b102f4c5ab400212a3ba85344a6115eb 513080 games optional crispy-doom_5.2-1_amd64.deb

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