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Bug#601611: marked as done (RFP: celstart -- CELstart is an environment for making games using scripting alone)



Your message dated Fri, 27 May 2016 22:48:42 +0100
with message-id <20160527214839.GA13429@reva.itsari.org>
and subject line Re: Packaging of cel and celstart
has caused the Debian Bug report #601611,
regarding RFP: celstart -- CELstart is an environment for making games using scripting alone
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
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immediately.)


-- 
601611: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=601611
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist
X-Debbugs-CC: debian-devel@lists.debian.org
X-Debbugs-CC: debian-devel-games@lists.debian.org

--- Please fill out the fields below. ---

Package name: celstart
Version: 1.4.0
Upstream Author: Vincent Knecht <vknecht@users.sourceforge.net>
URL: http://www.crystalspace3d.org/main/CELstart
License: GPL-2
Description: CELstart is an environment for making games
 using scripting alone (CEL's XML script or Python).
 Games are distributed in self-contained packages
 (so-called celzips) and can be played by the user by
 simply opening them - whether the user is on Windows,
 Linux or MacOS/X.
 .
 While CELstart is included with CEL you can
 download standalone binaries, so you need neither
 Crystal Space or CEL (which are included in the binary).
 You don't even need a C++ compiler to make games for
 CELstart.



--- End Message ---
--- Begin Message ---
Hi,

2013-08-16 17:58 Lucas Nussbaum:
retitle 282666 RFP: cel -- a game entity layer based on Crystal Space
noowner 282666
tag 282666 - pending
thanks

Hi,

A long time ago, you expressed interest in packaging cel. Unfortunately,
it seems that it did not happen. In Debian, we try not to keep ITP bugs open
for a too long time, as it might cause other prospective maintainers to
refrain from packaging the software.

This is an automatic email to change the status of cel back from ITP
(Intent to Package) to RFP (Request for Package), because this bug hasn't seen
any activity during the last 14 months.

If you are still interested in packaging cel, please send a mail to
<control@bugs.debian.org> with:

retitle 282666 ITP: cel -- a game entity layer based on Crystal Space
owner 282666 !
thanks

It is also a good idea to document your progress on this ITP from time to
time, by mailing <282666@bugs.debian.org>.  If you need guidance on how to
package this software, please reply to this email, and/or contact the
debian-mentors@lists.debian.org mailing list.

Thank you for your interest in Debian,


There's been 5+ years since the newest of the bugs was opened and 11+ of
the oldest, and nowadays the upstream project doesn't look in very good
health for a few years and completely stagnant in the last 2 years.  I
think that it's time to close these reports, I am taking the liberty of
doing it now.

However, if you are still interested, please reopen with the
instructions given in the e-mail that I quote.


Cheers.
--
Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>

--- End Message ---

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