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Bug#743020: ITP: adventure -- Colossal Cave adventure game



On 31-Mar-2014, =?UTF-8?Q?forum wrote:
> On 2014-03-30 05:51, Ben Finney wrote:
> > The code will produce the following packages:
> > 
> > * colossal-cave-adventure: Colossal Cave Adventure game
> > * adventure: (alias for ‘colossal-cave-adventure’, via “Provides”)
> 
> if you don't expect other providers of "adventure", then it's
> probably an overkill to use "Provides".

There are multiple such packages. The ‘bsdgames’ package installs an
‘adventure’ command that is a derivative Adventure implementation.

I have worked with the ‘bsdgames’ package maintainer to avoid this
conflict, with a successful outcome. That package now “Provides:
adventure” and uses the Debian alternatives system to ensure the
command can be switched to a different implementation.

This code base provides a more “fundamental” implementation; the
program behaviour and content is much closer to the original Adventure
program. So this package also “Provides: adventure”, and uses the
Debian alternatives system to provide that program.

-- 
 \        “The Bermuda Triangle got tired of warm weather. It moved to |
  `\               Alaska. Now Santa Claus is missing.” —Steven Wright |
_o__)                                                                  |
Ben Finney <ben@benfinney.id.au>

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