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Bug#738896: marked as done (ITA: heroes-sound-effects -- Optional sound files for heroes)



Your message dated Mon, 18 Jan 2016 21:53:30 +0000
with message-id <E1aLHju-0001ME-Gz@franck.debian.org>
and subject line Bug#738896: fixed in heroes-sound-effects 1.0-5
has caused the Debian Bug report #738896,
regarding ITA: heroes-sound-effects -- Optional sound files for heroes
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact owner@bugs.debian.org
immediately.)


-- 
738896: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=738896
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: normal

The current maintainer of heroes-sound-effects, Daniel Burrows <dburrows@debian.org>,
is apparently not active anymore.  Therefore, I orphan this package now.

Maintaining a package requires time and skills. Please only adopt this
package if you will have enough time and attention to work on it.

If you want to be the new maintainer, please see
http://www.debian.org/devel/wnpp/index.html#howto-o for detailed
instructions how to adopt a package properly.

Some information about this package:

Package: heroes-sound-effects
Binary: heroes-sound-effects
Version: 1.0-4
Maintainer: Daniel Burrows <dburrows@debian.org>
Build-Depends-Indep: debhelper
Architecture: all
Standards-Version: 3.0.1
Format: 1.0
Files:
 c8149d75bd0b58383b5c1cb3912db777 605 heroes-sound-effects_1.0-4.dsc
 f4defb80baf765fceac034a408f7ad2e 424733 heroes-sound-effects_1.0.orig.tar.gz
 b7ea415e70b33ef8a2292deeaa8ab790 1925 heroes-sound-effects_1.0-4.diff.gz
Checksums-Sha1:
 cb927d0433e266d0b279ad09b6124aee5e943bda 605 heroes-sound-effects_1.0-4.dsc
 cc16a42fd8cf99e789af5b0543fdb2ac4bec9218 1925 heroes-sound-effects_1.0-4.diff.gz
 353ab26e81eff7792e0b6c570ceeaea8c2f5682a 424733 heroes-sound-effects_1.0.orig.tar.gz
Checksums-Sha256:
 f8a9b788d0cebef06425f09eaa863d5186fd1329b879aa3ac57a3a42accbf573 605 heroes-sound-effects_1.0-4.dsc
 c307c40094a9f81da587918283124546233fd0e3df3019d3d17b3d8484962599 1925 heroes-sound-effects_1.0-4.diff.gz
 6872a5275af74252c8f2670e10a3e2b34fa470e819e5749c411fd19548cad3c5 424733 heroes-sound-effects_1.0.orig.tar.gz
Directory: pool/main/h/heroes-sound-effects
Priority: source
Section: games

Package: heroes-sound-effects
Version: 1.0-4
Installed-Size: 666
Maintainer: Daniel Burrows <dburrows@debian.org>
Architecture: all
Replaces: heroes (<< 0.6-0pre3)
Recommends: heroes
Conflicts: heroes (<< 0.6-0pre3)
Description-en: Optional sound files for heroes
 Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes
 many graphical improvements and new game features.  In it, you must maneuver
 a small vehicle around a world and collect powerups while avoiding obstacles,
 your opponents' trails, and even your own trail.
 .
 This package contains optional sound effects for heroes.  Install these if
 you want nifty little noises while playing the game.
Description-md5: 666f9b1a13a42d863665943894c523f2
Tag: game::arcade, role::app-data, use::gameplaying
Section: games
Priority: optional
Filename: pool/main/h/heroes-sound-effects/heroes-sound-effects_1.0-4_all.deb
Size: 392374
MD5sum: de385e89052bb766ce0e1b237147c20d
SHA1: c3582dfbc321acbf4b12427e08f877db33b180e7
SHA256: 7e03f82e1147ab05482d31826bf63331169bb2d85657b79741a2573bcb003ff3

--- End Message ---
--- Begin Message ---
Source: heroes-sound-effects
Source-Version: 1.0-5

We believe that the bug you reported is fixed in the latest version of
heroes-sound-effects, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 738896@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Stephen Kitt <skitt@debian.org> (supplier of updated heroes-sound-effects package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@ftp-master.debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA512

Format: 1.8
Date: Mon, 18 Jan 2016 20:49:11 +0100
Source: heroes-sound-effects
Binary: heroes-sound-effects
Architecture: source
Version: 1.0-5
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Stephen Kitt <skitt@debian.org>
Description:
 heroes-sound-effects - Optional sound files for heroes
Closes: 529116 738896 800290
Changes:
 heroes-sound-effects (1.0-5) unstable; urgency=medium
 .
   * New maintainer (closes: #738896).
   * Switch to debhelper compatibility level 9, using dh (closes:
     #800290).
   * Update debian/watch (thanks to Bart Martens; closes: #529116).
   * Drop obsolete Conflicts/Replaces.
   * Switch to source format "3.0 (quilt)."
   * Standards-Version 3.9.6, no further change required.
   * Add homepage.
   * Add VCS URIs.
Checksums-Sha1:
 157a455dc0eff5ca56a1dfaec372c39bd2fe6176 2025 heroes-sound-effects_1.0-5.dsc
 b7d3c68f8c5f553a288c6c693ec2572a9aaea06f 2408 heroes-sound-effects_1.0-5.debian.tar.xz
Checksums-Sha256:
 47e9a89c095ddef8da07740fd419ca97ca3ad4115ea3caa81ad8e74e00f22268 2025 heroes-sound-effects_1.0-5.dsc
 7f9098d9c40187de062b55723ed963d17b0bfe8f776f0469b706125ae25176ba 2408 heroes-sound-effects_1.0-5.debian.tar.xz
Files:
 b428548b1f6248c3fbb5775af7946424 2025 games optional heroes-sound-effects_1.0-5.dsc
 a966096d6475fca4fb18d4d5a81188ad 2408 games optional heroes-sound-effects_1.0-5.debian.tar.xz

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--- End Message ---

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