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Bug#244582: ufoai packaging



Hi all,

I built the ufoai packages from the pkg-games git repos. The resulting
packages work great as far as I've tested them and I hope you find a
sponsor for the packages soon.

Building the thing from the git repo was a bit of a struggle though.
ufoai-music did not build out of the box because of directory mismatch
in the generated orig.tar. The attached patch to ufoai hopefully fixes
this.

Overall, I'm not sure if storing just the debian dir in git is really
the way to go even with the data packages. Testing the build would be a
lot easier and take much less hd space if all the files would be already
present in the debian repos. Cloning the whole upstream git history,
creating the orig.tars and merging them to the repos containing debian
dirs could then be avoided.

Best,
Teemu
From 2bf8dd7dc8a6083ff462ba6861bfcac1e14500b8 Mon Sep 17 00:00:00 2001
From: Teemu Ikonen <tpikonen@gmail.com>
Date: Tue, 10 Feb 2015 17:46:44 +0100
Subject: [PATCH] rules: Don't move music & sound away from base.

---
 debian/rules | 1 -
 1 file changed, 1 deletion(-)

diff --git a/debian/rules b/debian/rules
index e1abee8..584ee81 100755
--- a/debian/rules
+++ b/debian/rules
@@ -96,7 +96,6 @@ get-orig-ufoai-music:
 		base/sound \
 		LICENSES \
 		COPYING $(PKG2)-$(VER) \
-	&& mv -v $(PKG2)-$(VER)/base/* $(PKG2)-$(VER) \
 	&& mv -v $(PKG2)-$(VER) ../
 	@echo "# Packing..."
 	find -L "$(PKG2)-$(VER)" -xdev -type f -print | sort \
-- 
2.1.4


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