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Bug#784287: marked as done (RFP: ChaosEsqueAnthology -- A completely libre extensive FPS for *nix and *ders)



Your message dated Wed, 27 May 2015 08:57:59 +0200
with message-id <87d21mtslk.fsf@deep-thought.43-1.org>
and subject line Not suitable for Debian
has caused the Debian Bug report #784287,
regarding RFP: ChaosEsqueAnthology -- A completely libre extensive FPS for *nix and *ders
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
784287: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=784287
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
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Package: wnpp
Severity: wishlist

* Package name    : ChaosEsqueAnthology
  Version         : Rel_57
  Upstream Author : MikeeUSA and a team of thousands <bar@team.com>
* URL             : http://www.lgdb.org/game/chaosesque-anthology
* License         : (GPL, CC0, CCBY, CCBYSA)
  Programming Lang: (C, QuakeC)
  Description     : ChaosEsqueAnthology is a completely libre First Person Shooter game with many maps, weapons, and vehicles

(ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.

It has over 100 maps. Some are futuristic, some are ancient, and some are medieval. A few evoke platform games such as sonic, others follow a style more akin to diablo. Some are static maps, others are randomly connected.

There is something to fit your mood. There are mutators that can add mounted weapons in any map, buildings, monsters, foliage, hazards, and even balloons and bumpers. You can fight with futuristic weapons, medieval weapons, and /or hand to hand combat (over 70 weapons). There are also many vehicles (and a mutator to spawn them in maps that do not have them, as is tradition (as you can see)).

You can also set each team to start with different specific weapons if you want to test a theory that you could defeat a well equipped military force with your bolt action rifle or crossbow. Same with vehicles and mounted weapons spawning (you can set which spawn near which team in CTF etc). You can drink wine, potions, learn magic, read scrolls, so on and so forth.

The goal, and much of this has been reached, is to not limit the player.

Special thanks to NASA for images of Earth and Mars.)



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--- Begin Message ---
Not suitable for Debian.

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