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Bug#602463: marked as done (ITP: clanlib2.3 -- ClanLib 2.3 game SDK)

Your message dated Thu, 29 May 2014 12:20:48 +0200
with message-id <53870A00.1070203@chezlefab.net>
and subject line Stepping down as intentional packager
has caused the Debian Bug report #602463,
regarding ITP: clanlib2.3 -- ClanLib 2.3 game SDK
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
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602463: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=602463
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist

* Package name         : libclanlib2.2
  Version              : 2.2.4
  Upstream Author      : The ClanLib Team
* URL                  : http://clanlib.org/
* License              : ZLIB
  Programming Language : C++
* Description          : ClanLib 2.2 game SDK

New stable release of the ClanLib SDK, a game framework (GUI / Network /
2D-3D Display / Sound / whatever).
This new version of ClanLib doesn't share it's API with the previous
version. Then it doesn't replace it but brings with it a lot of new
features and code improvement.

The package can be found on mentors.debian.net:
- mentors page URL:
- URL: http://mentors.debian.net/debian/pool/main/l/libclanlib2.2
- Source repository: deb-src http://mentors.debian.net/debian unstable
main contrib non-free

fabien givors

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--- Begin Message ---
Dear all,

I no longer intend to package ClanLib for Debian.

Reasons are:
 - I'm no longer using it
 - I'm no longer coding in C++
 - I don't have the knowledge, nor the time×interest×energy to acquire
it, to make a proper, clean, good quality Debian package.

If someone is still interested in this lib, some work has been done here
in Debian-Games team's repositories:


I mentioned the remaining problems in my previous mail.

Officially, upstream only supports amd64 architecture. The package works
on sse2 capable i386 architectures but the software renderer is
practically unusable without those extensions.
Using multilib so that the lib wouldn't crash on non-sse2 processors was
my intention.

Anyone interested in packaging clanlib is welcome to contact me for any
request for information.



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