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Bug#476284: Bullet Physics Library



Hi Matteo,

On 19.03.2013 11:21, Matteo F. Vescovi wrote:
[...]
> Well, Bullet is a bad beast for Blender... ;-)
> 
> I recall the fights Diego Petteno' (Blender packager for Gentoo) had to
> face while trying to integrate a shared version of bullet library
> instead of the embedded one :-)

Hehe, i hope he succeeded at last. :-)

> I'd be happy to test the use of the shared version of it in the Debian
> package, being its absence from archives the only issue at the moment.
> It would be great even to use the entire pack of libraries, not only the
> core one. Let me know if you need some help in shaping the package, if
> I'm able to ;-P

Many thanks for your offer. I have uploaded the complete version of
Bullet with all the bells and whistles at mentors.

https://mentors.debian.net/package/bullet

I'd be glad if you could test the package and give some feedback whether
you find it useful. My main concern about Bullet is that the SONAME
frequently changes but also in a predictable manner. More precisely it
changes with every new release which happens twice a year. So i want to
stay in close contact with those maintainers who are actually using
Bullet at the moment thus major breakage can be avoided. ;-)

> IIRC, some DDs of Games Team are also part of DMM Team. Maybe you could
> find a sponsor here, directly.

The maintainer of supertuxkart has shown little interest for Bullet so
far. I have got some feedback from readers of devel-games but no one in
the Games Team seemed interested in co-maintaining Bullet. I'm prepared
to do the day-to-day maintenance but would appreciate a more experienced
library packager who knows more about transitions and who can share some
knowledge here.

My hope is that Bullet will open the door for more sophisticated 3D
applications and games [1] which will surely make Debian more
interesting for professional 3D content developers and for users who
appreciate complex games.

Regards,

Markus


[1] http://en.wikipedia.org/wiki/Bullet_%28software%29#Open_source_and_other




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