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Bug#659440: ITP: primus -- Low-overhead client-side GPU offloading



On Thu, Jan 3, 2013 at 10:30 PM, Aron Xu <aron@debian.org> wrote:
> Hi Cheng,
>
> On Sun, Dec 30, 2012 at 6:11 PM, Vincent Cheng <vincentc1208@gmail.com> wrote:
>> Hi everyone,
>>
>> I just wanted to chip in and share the work I've done on primus'
>> packaging, since there aren't any readily-available .debs (or a
>> repository) for primus on Debian (at least, I haven't found any yet).
>> The packaging is definitely a work-in-progress, but IMHO primus itself
>> is pretty mature, and the only regression it has compared to
>> optirun/VirtualGL (that I've found) is that it doesn't seem to work
>> with nvidia-settings (a few games that I have which crash using
>> primusrun also crash with optirun, so no loss there).
>>
>> http://www.ugrad.cs.ubc.ca/~b2c8/debian/primus/index.html
>>
>> (or a direct link to the .dsc:
>> http://www.ugrad.cs.ubc.ca/~b2c8/debian/primus/primus_0~20121211-1~vc1.dsc)
>>
>
> I haven't tried your package yet, but I invite you to help me maintain
> this package. There are many things on my plate already and it would
> be good to work with you, ;-)
>
> I plan to work on packaging/uploading bumblebee after 9th this month,
> it's not so urgent as bbswitch is still in NEW. Again, help is
> appreciated!

Since both packages are related to NVidia technologies, why not
maintain them under the Debian NVIDIA Maintainers
<pkg-nvidia-devel@lists.alioth.debian.org> group ?

See:
http://qa.debian.org/developer.php?login=pkg-nvidia-devel@lists.alioth.debian.org

2cts,


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