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Bug#631383: RFP: minpspw -- native port of the BSD PSPSDK with freely distributable import libraries and header files for building cross compiled homebrew Sony PSP applications.



Package: wnpp
Severity: wishlist

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* Package name    : minpspw
  Version         : 0.11.2
  Upstream Author : Name <somebody@example.org>
* URL             : pmlopes@gmail.com
* License         : GPL and mixed
  Programming Lang: (C, C++, C#, Perl, Python, etc.)
  Description     : native port of the BSD PSPSDK with freely
distributable import libraries and header files for building cross
compiled homebrew Sony PSP applications.

A native Win32 port of the BSD PSPSDK (ps2dev.org), with freely
distributable import libraries and header files (DevPaks) for building
cross compiled homebrew Sony PSP (PlayStation Portable) applications.
MinPSPW is a project that started out from my need to write indie
video games for the Sony PlayStation Portable Console. After realizing
that the development of such software was extremly boring due to the
fact that one needs to spend more time compiling dependencies and
handling the quirks of having both the SDK and Libs available for *nix
environments, I decided to port them to my every day OS (Windows XP
32Bits). This project is different from the Official Homebrew PSP SDK
and DevKitPro in the way that once you install the SDK and a couple of
DEVPAKs you can use your normal Windows Command Prompt to execute a
build. No Cygwin, no MSys, no UWIN32. This project is evolving and if
you would like to see some OSS library added as a devpak feel free to
request it in the tracker. Of course I cannot guarantee that it will
be available but I'll try to see how hard it will be to port and add a
build to the download section and a build script to the source control
system. This version adds:

Support for the D programming language
allegro 4.4.1.1
OSLib replaced with OSLib_MOD
Bullet Physics
CubicVR game engine

-- 
          Regards,
          Shirish Agarwal  शिरीष अग्रवाल
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