Bug#594800: ITP: 0ad -- 3D real-time strategy (RTS) game of ancient warfare
(I'm one of the developers of this game.)
In case it's relevant: there's already a Debian package at
<https://build.opensuse.org/package/files?package=0ad&project=games>
and <https://build.opensuse.org/package/files?package=0ad-data&project=games>.
That's certainly not ideal, though it gives me control so it can be
updated promptly (particularly with the relatively rapid changes in
these pre-release versions I don't want to announce a new release and
then have interested people download the old incompatible one for the
next few days). I'd prefer not to maintain packages myself, but I
don't have any experience of how to balance that with a desire for
quick updates (but I don't know whether that's a real problem). I'd be
interested in suggestions for how we could make things work better.
There's no guarantee the "alpha1" component of the name will increase
monotonically - probably better to put the SVN revision before it or
instead of it. (The game won't stop using SVN any time soon.) (We'll
probably switch to "1.0" when reaching a non-development release, well
over a year away.)
--
Philip Taylor
excors@gmail.com
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