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Bug#575355: marked as done (ITA: conquest -- a real-time, multi-player space warfare game (curses client))



Your message dated Thu, 25 Mar 2010 18:53:14 +0000
with message-id <20100325185314.GA30651@master.debian.org>
and subject line ITA: conquest
has caused the Debian Bug report #575355,
regarding ITA: conquest -- a real-time, multi-player space warfare game (curses client)
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
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immediately.)


-- 
575355: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=575355
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: normal

I Jonathon Hill intend to adopt this packge.
Upstream Website: http://www.radscan.com/conquest.html

The package description is:
 Conquest is a predecessor of netrek.
 .
 The object of the game is twofold. The short-range goal
 is to accumulate "kills" by shooting down enemy players.
 You get one kill point for each enemy ship shot down,
 plus some extra if the enemy had kills too. The major
 weapon used to shoot down ships is the photon torpedo.
 .
 The long-range goal is to conquer the universe for your
 team by taking every planet. You take planets by killing
 off the enemy's armies via bombardment, and then

 beaming
 your team's armies down. When all the planets have been
 taken, the game ends, a new game begins, and the player
 who actually took the last planet gets his/her name up
 in lights.

Licensed under the Artist License.
License included in source archive available at http://data.jonys.info/copyright/artist


Attachment: signature.asc
Description: OpenPGP digital signature


--- End Message ---
--- Begin Message ---
Hello Jonathon,

Please retitle 544908 and set yourself as the owner.
See http://www.debian.org/devel/wnpp/ for details.

Regards,

Bart Martens


--- End Message ---

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