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Bug#554262: O: xsoldier -- shoot 'em up game with the "not shooting" bonus



Package: wnpp
Severity: normal

The current maintainer of xsoldier, Oohara Yuuma <oohara@debian.org>,
is apparently not active anymore.  Therefore, I orphan this package now.

Maintaining a package requires time and skills. Please only adopt this
package if you will have enough time and attention to work on it.

If you want to be the new maintainer, please see
http://www.debian.org/devel/wnpp/index.html#howto-o for detailed
instructions how to adopt a package properly.

Some information about this package:

Package: xsoldier
Binary: xsoldier
Version: 1:1.4-1.1
Priority: optional
Section: games
Maintainer: Oohara Yuuma <oohara@debian.org>
Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev, libsdl-image1.2-dev, libx11-dev, libxpm-dev, x11proto-core-dev
Architecture: any
Standards-Version: 3.5.6
Format: 1.0
Directory: pool/main/x/xsoldier
Files:
 f7c871c41971f81f5e4ed03ef2b9e265 1027 xsoldier_1.4-1.1.dsc
 aa27ed92314ccd73ce1cf43e8c7ebbf9 173487 xsoldier_1.4.orig.tar.gz
 c39796745e0086d01206e73d44818a27 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha1: 
 981fe7042938da55fef137f06139c66616838605 173487 xsoldier_1.4.orig.tar.gz
 ef04d43d7602476036aa95fedfd76f2e5be906ba 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha256: 
 6c563336e6f4d6940df5548831ce3700a35e0ccd7b00fd478fd8fa5847f9f22f 173487 xsoldier_1.4.orig.tar.gz
 9c7d8fcdb27260c52e4a743b674efb93a31670637da139e3fd8c0b6c2161d3f6 7123 xsoldier_1.4-1.1.diff.gz

Package: xsoldier
Binary: xsoldier
Version: 1:1.4-1.1
Priority: optional
Section: games
Maintainer: Oohara Yuuma <oohara@debian.org>
Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev, libsdl-image1.2-dev, libx11-dev, libxpm-dev, x11proto-core-dev
Architecture: any
Standards-Version: 3.5.6
Format: 1.0
Directory: pool/main/x/xsoldier
Files:
 f7c871c41971f81f5e4ed03ef2b9e265 1027 xsoldier_1.4-1.1.dsc
 aa27ed92314ccd73ce1cf43e8c7ebbf9 173487 xsoldier_1.4.orig.tar.gz
 c39796745e0086d01206e73d44818a27 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha1: 
 981fe7042938da55fef137f06139c66616838605 173487 xsoldier_1.4.orig.tar.gz
 ef04d43d7602476036aa95fedfd76f2e5be906ba 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha256: 
 6c563336e6f4d6940df5548831ce3700a35e0ccd7b00fd478fd8fa5847f9f22f 173487 xsoldier_1.4.orig.tar.gz
 9c7d8fcdb27260c52e4a743b674efb93a31670637da139e3fd8c0b6c2161d3f6 7123 xsoldier_1.4-1.1.diff.gz

Package: xsoldier
Priority: optional
Section: games
Installed-Size: 848
Maintainer: Oohara Yuuma <oohara@debian.org>
Architecture: amd64
Version: 1:1.4-1.1
Depends: libc6 (>= 2.7-1), libsdl-image1.2 (>= 1.2.5), libsdl1.2debian (>= 1.2.10-1)
Filename: pool/main/x/xsoldier/xsoldier_1.4-1.1_amd64.deb
Size: 86624
MD5sum: 154d02abf845e9bd9b105de0d5959a02
SHA1: 863c70cb7b6debbb18bbccd2d4c677616e1f6663
SHA256: c223534d4340d323a4f119b304c10f9e0277159a9c94acf40d126b9f93a58549
Description: shoot 'em up game with the "not shooting" bonus
 You control a space ship in a vertically scrolling window and shoot
 enemies.  If you kill the boss enemy which appears at the end of each stage,
 or if you can survive till the boss enemy gets bored with you and escapes,
 you can go to the next stage.
 .
 xsoldier has a unique feature --- the "not shooting" bonus.  You can get
 a pretty good score by not pressing the shoot button.  After all, if the
 game is a simple kill-everything and shooting is always a good thing, why
 do I have to press a shoot button?  You can play xsoldier as a simple
 kill-everything (and it is the best way to survive), but if you care your
 score, you need to kill all enemies with a minimum number of bullets.
 .
  Upstream webpage: http://www.interq.or.jp/libra/oohara/xsoldier/index.html
Tag: game::arcade, interface::x11, junior::arcade, role::program, uitoolkit::sdl, use::gameplaying, x11::application

Package: xsoldier
Priority: optional
Section: games
Installed-Size: 848
Maintainer: Oohara Yuuma <oohara@debian.org>
Architecture: amd64
Version: 1:1.4-1.1
Depends: libc6 (>= 2.7-1), libsdl-image1.2 (>= 1.2.5), libsdl1.2debian (>= 1.2.10-1)
Filename: pool/main/x/xsoldier/xsoldier_1.4-1.1_amd64.deb
Size: 86624
MD5sum: 154d02abf845e9bd9b105de0d5959a02
SHA1: 863c70cb7b6debbb18bbccd2d4c677616e1f6663
SHA256: c223534d4340d323a4f119b304c10f9e0277159a9c94acf40d126b9f93a58549
Description: shoot 'em up game with the "not shooting" bonus
 You control a space ship in a vertically scrolling window and shoot
 enemies.  If you kill the boss enemy which appears at the end of each stage,
 or if you can survive till the boss enemy gets bored with you and escapes,
 you can go to the next stage.
 .
 xsoldier has a unique feature --- the "not shooting" bonus.  You can get
 a pretty good score by not pressing the shoot button.  After all, if the
 game is a simple kill-everything and shooting is always a good thing, why
 do I have to press a shoot button?  You can play xsoldier as a simple
 kill-everything (and it is the best way to survive), but if you care your
 score, you need to kill all enemies with a minimum number of bullets.
 .
  Upstream webpage: http://www.interq.or.jp/libra/oohara/xsoldier/index.html
Tag: game::arcade, interface::x11, junior::arcade, role::program, uitoolkit::sdl, use::gameplaying, x11::application




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