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Bug#523558: ITP: sdlmm -- a C++ wrapper for the Simple DirectMedia Layer



Package: wnpp
Severity: wishlist
Owner: Barry deFreese <bdefreese@debian.org>

Package: libsdlmm-dev
Section: libdevel
Architecture: any
Depends: libsdlmm-0.1-8 (= ${binary:Version})
Description: development files for the SDLmm wrapper
 SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer,
 which is a generic API that provides low level access to audio,
 keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer
 across multiple platforms.
 .
 This package contains the development headers and libraries.

Package: libsdlmm-0.1-8
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: a C++ wrapper for the Simple DirectMedia Layer
 SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer,
 which is a generic API that provides low level access to audio,
 keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer
 across multiple platforms.
 .
 SDLmm aims to stay as close as possible to the C API while taking
 advantage of native C++ features like object orientation.
 It also aims at being platform independent as much as possible.


Thank you,

Barry deFreese
Debian Games Team




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