On Thu, Aug 28, 2008 at 10:28:02PM -0400, Yaroslav Halchenko wrote: > Package: wnpp > Severity: wishlist > Owner: Yaroslav Halchenko <debian@onerussian.com> > > > * Package name : box2d > Version : 2.0.1 > Upstream Author : Erin Catto >http://www.gphysics.com< > * URL : http://www.gphysics.com > * License : zlib > Programming Lang: C++ > Description : 2D physics engine for games > > 2D rigid body simulation library for games. Programmer's can use it in > their games to make objects move in believable ways and make the world > seem more interactive. From the game's point of view a physics engine is > just a system for procedural animation. Rather than paying (or begging) > an animator to move your actors around, you can let Sir Isaac Newton do > the directing. Hi Yaroslav, Since your package is strongly game related, may I suggest you to join the Debian Games Team . Cheers, Gonéri Le Bouder
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