Bug#486409: ITP: glulxe - an interpreter for text adventures
On Mon, Jun 16, 2008 at 12:07:10AM +0200, Peer Schaefer wrote:
> glulxe is an interpreter for Text Adventures. It is an implementation of
> the glulx Virtual Machine (VM) which was specifically designed for the
> needs of Interactive Fiction (a.k.a. Text Adventures). Games that ship
> in the form of runtime-code for the glulx VM can be run with any
> standard conforming glulx interpreter, e.g. with glulxe. Code for the
> glulx VM can be produced e.g. with the Inform compiler.
Hi Peer,
I have some interest for glulxe (see #338476 and its friends, where I
pretty much overdid the packaging), thanks for your effort in getting
it into Debian.
The packages look OK at first sight, but I'll take a closer look when
I have more time. Please consider using 'libglkterm-dev' instead of
'libglkterm0-dev' - even if there's going to be a new API version at
some point, there are so few packages using the library that having both
the old and the new -dev package installable at the same time is most
probably unnecessary.
I'll try to get back to you on this in a few days.
--
Niko Tyni ntyni@debian.org
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