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Bug#460323: marked as done (ITP: unreal-assistant -- Unreal Tournament packaging helper)



Your message dated Sat, 5 Apr 2008 14:45:09 +0100
with message-id <20080405134509.GA13683@carbon.pseudorandom.co.uk>
and subject line Re: ITP: unreal-assistant -- Unreal Tournament packaging helper
has caused the Debian Bug report #460323,
regarding ITP: unreal-assistant -- Unreal Tournament packaging helper
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
460323: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=460323
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
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Package: wnpp
Severity: wishlist
Owner: Simon McVittie <smcv@ianadd.pseudorandom.co.uk>


* Package name    : unreal-assistant
  Version         : 0.0
  Upstream Author : Simon McVittie <smcv@ianadd.pseudorandom.co.uk>
* URL             : http://bzr.debian.org/~smcv-guest/bzr/unreal-assistant
* License         : MIT
  Programming Lang: sh, perl
  Description     : Unreal Tournament packaging helper

 Unreal Tournament is a first-person shooter by Epic Games and Digital
 Extremes. This package contains scripts to construct Debian binary packages
 for various parts of the game.
 .
 You'll need at least the following components:
 .
  * an Unreal Tournament CD-ROM; currently, this has to be CD 1 from the
    initial 2-CD retail version (blue packaging, English/French/Italian/Spanish
    languages)
  * the Loki Games installer, ut-install-436.run
  * the UTPG version 451 patch, UTPGPatch451.tar.bz2
 .
 This package can also produce Debian binary packages for a number of popular
 mods.

Some more explanation: I intend to have a source package
unreal-assistant, building binary packages unreal-assistant
and unrealtournament. The former will be a packaging helper like java-package
and module-assistant; the latter will basically be a metapackage, which
depends on non-distributable packages created using unreal-assistant.

unrealtournament will also contain launcher scripts and man pages (written
by me, so no copyright issues there).

To make this work I'll also have to resurrect umodpack and libconfig-ini-perl
(which were orphaned and removed from the archive some time ago). I might
rename Config::Ini to Umod::Ini and bundle it with umodpack, though, since it's
not really useful except in connection with the Unreal engine (for
ordinary Windows-style ini files it's been superseded by
Config::IniFiles, but Config::Ini has some Unreal-specific functionality
that I'll need).

The non-distributable packages I plan to have so far are:

unrealtournament-bin:
    i386 Linux binaries from Loki Games and utpg.org (required)
unrealtournament-data:
    data from CD + patch from Loki Games + patch from UTPG (required)
unrealtournament-l10n-{fr,es,it}: French, Spanish, Italian audio and text
unrealtournament-bonuspacks: official bonus packs

unrealtournament-chaosut: ChaosUT
unrealtournament-excessive: Excessive Overkill
unrealtournament-oldskool: Oldskool Amp'd
unrealtournament-operationnapali: Operation Na Pali
unrealtournament-rocketarena: Rocket Arena

unrealtournament-unreal1:
    maps and music from an Unreal 1 CD (can be played using Oldskool Amp'd)

- -- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing'), (500, 'stable'), (101, 'experimental')
Architecture: i386 (i686)

Kernel: Linux 2.6.23-1-686 (SMP w/2 CPU cores)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
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I'm going to close this ITP, since writing a LD_PRELOAD hack to close
the two known exploits isn't really feasible.

    Simon
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