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Bug#378996: marked as done (ITP: vulcan -- chess variant inspired by a certain well-known science fiction TV series)



Your message dated Tue, 24 Jul 2007 11:59:31 -0600
with message-id <E1IDOfT-0002Uu-Lq@merkel.debian.org>
and subject line WNPP bug closing
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what I am
talking about this indicates a serious mail system misconfiguration
somewhere.  Please contact me immediately.)

Debian bug tracking system administrator
(administrator, Debian Bugs database)

--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Miriam Ruiz <little_miry@yahoo.es>


* Package name    : vulcan
  Version         : 0.2
  Upstream Author : Mauro Persano <mauro_persano@yahoo.com>
* URL             : http://www.fzort.org/mpr/projects/vulcan/
* License         : GPL
  Description     : chess variant inspired by a certain well-known science fiction TV series

  vulcan lets you play against the computer a chess variant inspired by a
  certain well-known science fiction TV series.

  The rules implemented by this program were created by Jens Meder, and
  are described here: http://private.addcom.de/meder/3dschach/chess3d.htm

  In a nutshell, here's the idea:

    * viewing the board from above, you'll notice that some squares overlap.
    * from that view, piece moves are the same as in regular chess, except
      that you may choose which of the overlapping squares the piece will land at.
    * the movement of a sliding piece (bishop, rook or queen) is blocked by
      a piece in any of the overlapping squares; the sliding piece may
      land above or below the blocking piece.
    * the small 2x2 boards (the "attack boards") can be moved to an adjacent
      corner at the same level if they're holding just one piece, or to a corner
      of a different level if they're empty.

  The 3D models used in the program were originally created by Renzo del
  Fabbro, and downloaded from the site www.3dcafe.com. As far as the game
  author knows, they're in the public domain, but that must be clarified.

  The game is going to be packaged inside the Debian Games Team.

-- System Information:
Debian Release: testing/unstable
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.14
Locale: LANG=es_ES@euro, LC_CTYPE=es_ES@euro (charmap=ISO-8859-15)


--- End Message ---
--- Begin Message ---
Hello,

This is an automatic mail sent to close the ITP you have reported or 
are involved with.

Your ITP wnpp bug is being closed because of the following reasons:
- It is, as of today, older than 365 days.
- It hasn't had any activity recently.

As this is an automatic procedure, it could of course have something
wrong and probably it would be closing some bugs that are not 
intended by owners and submitters (like you) to be closed, for
example if the ITP is still of your interest, or there has been 
some kind of activity around it. In that case, please reopen the
bug, do it, DO IT NOW! (I don't want to be blamed because of
mass closing and not let people know that they can easily reopen
their bugs ;-).

To re-open it, you simply have to mail control@bugs.debian.org
with a body text like this:

 reopen 378996
 stop

Further comments on the work done in the bug sent to
378996@bugs.debian.org would be truly welcomed.
Anyway, if you have any kind of problems when dealing with
the BTS, feel free to contact me and I'd be more than happy to help
you on this: <damog@debian.org>.

A similar process is being applied to other kind of wnpp bugs.

Thanks for your cooperation,

 -- David Moreno Garza <damog@debian.org>.
 

--- End Message ---

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