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Bug#405616: DeSmuME Debian packaging



"Pascal Giard" <evilynux@gmail.com> writes:

> Hello Reinhard,
> i'm a DeSmuME developper and Debian maintainer.

Hi there, nice to meet you.

> I've already created a Debian package for the 0.7.0 version.
> Debian packaging files are available in the CVS tree at
> http://desmume.cvs.sf.net .
>
> May I suggest that you use my packaging files?

Oh, I already packaged DesMuMe for the debian Games team.  You can find
the package here:

http://svn.debian.org/wsvn/pkg-games/packages/trunk/desmume/?rev=0&sc=0

I actually uploaded it to ubuntu already, but didn't do so for debian
yet. The main reason is that I waited for comments on my packaging and
at least one ack from another member, but didn't get any feedback. I
don't use DesmuME anymore, since my girlfriend bought an DS, and
therefore I play now on real hardware ;)

Anyway, how to proceed from here? May I suggest you look at what is
currently in the debian games team svn and give me feedback about it? If
you are okay with what is there, I'll just upload it to debian with the
Maintainer set to the debian games team. If we do so, may I suggest you
to join the debian games team so you can directly commit to our team's
svn?

In case you don't know about the Debian Games Team yet, please see
http://wiki.debian.org/Games/Development. In short: 

 * irc at #debian-games on oftc
 * DGT is an alioth team. You need an alioth account to join
 * to apply, just leave a team's admin (goneri, eddyp or baby) a message
   on irc or email. You don't need to be an debian developer for this,
   you get svn commit access and an alioth shell account instantly.

Thanks for your work on DesmuME. Looking forward to hear from you soon,

-- 
Gruesse/greetings,
Reinhard Tartler, KeyID 945348A4

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