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Bug#368221: marked as done (ITP: glbsp -- nodes builder for Doom engine level files (has GL support))



Your message dated Sun, 28 Jan 2007 13:35:54 +0000
with message-id <E1HBACI-0003mE-CO@ries.debian.org>
and subject line Bug#368221: fixed in glbsp 2.20-4
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what I am
talking about this indicates a serious mail system misconfiguration
somewhere.  Please contact me immediately.)

Debian bug tracking system administrator
(administrator, Debian Bugs database)

--- Begin Message ---
Package: wnpp
Severity: wishlist

* Package name    : glbsp
  Version         : 2.20
  Upstream Author : Andrew Apted <ajapted@users.sourceforge.net>
* URL             : http://sourceforge.net/projects/glbsp/
* License         : GPL 2.0 or later
  Description     : nodes builder for Doom-style games; has support for OpenGL

 glBSP is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.
 .
 There are many DOOM ports that understand the GL Nodes which glBSP creates,
 including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.


The source package provides three binary packages: glbsp, libglbsp2 and
libglbsp-dev.

<URL:http://www.youmustbejoking.demon.co.uk/progs.sid.html>

-- 
| Darren Salt    | linux or ds at              | nr. Ashington, | Toon
| RISC OS, Linux | youmustbejoking,demon,co,uk | Northumberland | Army
| + Output less CO2 => avoid massive flooding.    TIME IS RUNNING OUT *FAST*.

You might have mail.


--- End Message ---
--- Begin Message ---
Source: glbsp
Source-Version: 2.20-4

We believe that the bug you reported is fixed in the latest version of
glbsp, which is due to be installed in the Debian FTP archive:

glbsp_2.20-4.diff.gz
  to pool/main/g/glbsp/glbsp_2.20-4.diff.gz
glbsp_2.20-4.dsc
  to pool/main/g/glbsp/glbsp_2.20-4.dsc
glbsp_2.20-4_i386.deb
  to pool/main/g/glbsp/glbsp_2.20-4_i386.deb
glbsp_2.20.orig.tar.gz
  to pool/main/g/glbsp/glbsp_2.20.orig.tar.gz
libglbsp-dev_2.20-4_i386.deb
  to pool/main/g/glbsp/libglbsp-dev_2.20-4_i386.deb
libglbsp2_2.20-4_i386.deb
  to pool/main/g/glbsp/libglbsp2_2.20-4_i386.deb



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 368221@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Darren Salt <linux@youmustbejoking.demon.co.uk> (supplier of updated glbsp package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.7
Date: Sun, 13 Aug 2006 12:38:26 +0100
Source: glbsp
Binary: libglbsp-dev libglbsp2 glbsp
Architecture: source i386
Version: 2.20-4
Distribution: unstable
Urgency: low
Maintainer: Darren Salt <linux@youmustbejoking.demon.co.uk>
Changed-By: Darren Salt <linux@youmustbejoking.demon.co.uk>
Description: 
 glbsp      - nodes builder for Doom-style games; has support for OpenGL
 libglbsp-dev - node builder library for OpenGL-based Doom-style games (headers)
 libglbsp2  - node builder library for OpenGL-based Doom-style games
Closes: 368221
Changes: 
 glbsp (2.20-4) unstable; urgency=low
 .
   * Uploaded to Debian (closes: #368221)
   * Bumped standards version to 3.7.2 (no other changes).
   * Converted to dpatch.
   * Added a patch to fix assumption about map data lump order, allowing
     correct processing of an example WAD supplied by Jon Dowland.
   * Added a patch to get rid of sprintf(), vsprintf(), strcpy() and strcat(),
     preferring the likes of asprintf(), where there is the possibility of
     buffer overflow.
Files: 
 6a52c8184cd370f5d9be441872f11f6c 645 utils optional glbsp_2.20-4.dsc
 67936f6ba13e6acdf8a0b8022dad8694 172283 utils optional glbsp_2.20.orig.tar.gz
 124c2dde8c94b6ac6ca74a4ece37c4bf 8853 utils optional glbsp_2.20-4.diff.gz
 6066a56304a031221fd3e3d9dc3c69b6 46586 libdevel optional libglbsp-dev_2.20-4_i386.deb
 bfefc9070d2e3a8ad0219d160664d53f 40994 libs optional libglbsp2_2.20-4_i386.deb
 98920ab50e9075424306a6e8ac14b9d5 9328 utils optional glbsp_2.20-4_i386.deb

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