[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Bug#363581: marked as done (ITP: tremulous -- Team based FPS game with elements of an RTS)



Your message dated Sat, 08 Jul 2006 09:18:56 -0700
with message-id <E1FzFWC-00025N-U8@spohr.debian.org>
and subject line Bug#363581: fixed in tremulous 1.1.0-1
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what I am
talking about this indicates a serious mail system misconfiguration
somewhere.  Please contact me immediately.)

Debian bug tracking system administrator
(administrator, Debian Bugs database)

--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Damien Laniel <heretik@tuxfamily.org>


* Package name    : tremulous
  Version         : 1.1.0
  Upstream Author : Name <somebody@example.org>
* URL             : http://tremulous.net/
* License         : GPL, CC
  Programming Lang: C, Asm
  Description     : Team based FPS game with elements of an RTS

 Tremulous is a free, open source game that blends a team based FPS with
 elements of an RTS. Players can choose from 2 unique races, aliens and humans.
 Players on both teams are able to build working structures in-game like an RTS.
 These structures provide many functions, the most important being spawning.
 The designated builders must ensure there are spawn structures or other players
 will not be able to rejoin the game after death. Other structures provide
 automated base defense (to some degree), healing functions and much more...
 .
 Player advancement is different depending on which team you are on. As a
 human, players are rewarded with credits for each alien kill. These credits
 may be used to purchase new weapons and upgrades from the "Armoury". The alien
 team advances quite differently. Upon killing a human foe, the alien is able
 to evolve into a new class. The more kills gained the more powerful the classes
 available.
 .
 The overall objective behind Tremulous is to eliminate the opposing team. This
 is achieved by not only killing the opposing players but also removing their
 ability to respawn by destroying their spawn structures.


-- System Information:
Debian Release: testing/unstable
  APT prefers unstable
  APT policy: (990, 'unstable')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.16-1-686
Locale: LANG=fr_FR.UTF-8@euro, LC_CTYPE=fr_FR.UTF-8@euro (charmap=UTF-8)


--- End Message ---
--- Begin Message ---
Source: tremulous
Source-Version: 1.1.0-1

We believe that the bug you reported is fixed in the latest version of
tremulous, which is due to be installed in the Debian FTP archive:

tremulous-doc_1.1.0-1_all.deb
  to pool/contrib/t/tremulous/tremulous-doc_1.1.0-1_all.deb
tremulous-server_1.1.0-1_i386.deb
  to pool/contrib/t/tremulous/tremulous-server_1.1.0-1_i386.deb
tremulous_1.1.0-1.diff.gz
  to pool/contrib/t/tremulous/tremulous_1.1.0-1.diff.gz
tremulous_1.1.0-1.dsc
  to pool/contrib/t/tremulous/tremulous_1.1.0-1.dsc
tremulous_1.1.0-1_i386.deb
  to pool/contrib/t/tremulous/tremulous_1.1.0-1_i386.deb
tremulous_1.1.0.orig.tar.gz
  to pool/contrib/t/tremulous/tremulous_1.1.0.orig.tar.gz



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 363581@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Damien Laniel <heretik@tuxfamily.org> (supplier of updated tremulous package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.7
Date: Wed, 19 Apr 2006 21:42:53 +0200
Source: tremulous
Binary: tremulous-server tremulous tremulous-doc
Architecture: source all i386
Version: 1.1.0-1
Distribution: unstable
Urgency: low
Maintainer: Damien Laniel <heretik@tuxfamily.org>
Changed-By: Damien Laniel <heretik@tuxfamily.org>
Description: 
 tremulous  - Aliens vs Humans, team based FPS game with elements of an RTS
 tremulous-doc - Tremulous documentation
 tremulous-server - Tremulous server
Closes: 363581
Changes: 
 tremulous (1.1.0-1) unstable; urgency=low
 .
   * Initial release Closes: #363581
   * Made 4 packages : client, server, datas (non-free, different source package) and docs
   * Argued with upstream authors about the data license :
     - The media license exception has been changed to CC-Sa 2.5
     - Datas under CC-Sa 2.5 will become CC 3 when it will be out
     - The tools used to build the qvm files are still non-free but don't need to be included in Debian
Files: 
 0a0e0cb074546e8d8d876e7adf1f8190 640 contrib/games optional tremulous_1.1.0-1.dsc
 080778b5f260909c24610ffeee99ebdd 2930891 contrib/games optional tremulous_1.1.0.orig.tar.gz
 ef0d79c2511bd38d4f00e6c5ee8f4012 17843 contrib/games optional tremulous_1.1.0-1.diff.gz
 f7bb270188cbb5e8b6e668d19b71894e 1108852 contrib/games optional tremulous_1.1.0-1_i386.deb
 03ed04098635275bbf56396587b0ac7a 320240 contrib/games optional tremulous-server_1.1.0-1_i386.deb
 995e7a4ae5f16fd17608ea2a090065df 639864 contrib/games optional tremulous-doc_1.1.0-1_all.deb

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.3 (GNU/Linux)

iD8DBQFEctF9pGK1HsL+5c0RAlCVAKCqrkvQ/dg4h/uJ65Bd46wUnxCNLgCeNRTd
dEuOKH0H/mjBu4mMziDJzHI=
=7YQZ
-----END PGP SIGNATURE-----


--- End Message ---

Reply to: