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Bug#260718: O: exult -- Create or modify a role playing game like Ultima VII



Package: wnpp
Severity: normal

The current maintainer of exult, Robert Bihlmeyer <robbe@debian.org>,
is apparently not active anymore.  Therefore, I orphan this package
now.  If you want to be the new maintainer, please take it -- see
http://www.debian.org/devel/wnpp/index.html#howto-o for detailed
instructions how to adopt a package properly.

Some information about this package:

Package: exult
Binary: exult, exult-studio
Version: 1.00-2.3
Priority: extra
Section: contrib/games
Maintainer: Robert Bihlmeyer <robbe@debian.org>
Build-Depends: debhelper (>> 3.0.0), g++, flex, bison, libsdl1.2-dev, xlibs-dev, timidity, libgimp2.0-dev, libglade0-dev, libgnome-dev (<= 1.4.1.7-1) | libgnome-dev (>= 1.4.2-4), zlib1g-dev, libpng2-dev
Build-Conflicts: bison (= 1:1.31-1)
Architecture: any
Standards-Version: 3.5.7
Format: 1.0
Directory: pool/contrib/e/exult
Files: dc9a5436b54a9e8a5ce45b08cc057712 776 exult_1.00-2.3.dsc
 1e3ae3232a3bad445246e5e940d1dc1a 1483126 exult_1.00.orig.tar.gz
 bae887af6474eca8b4f0930dafc43124 481421 exult_1.00-2.3.diff.gz

Package: exult
Priority: extra
Section: contrib/games
Installed-Size: 2116
Maintainer: Robert Bihlmeyer <robbe@debian.org>
Architecture: i386
Version: 1.00-2.3
Depends: debconf (>= 0.5), aalib1 (>= 1.2), libasound2 (>> 1.0.4), libc6 (>= 2.3.2.ds1-4), libgcc1 (>= 1:3.3.3-1), libncurses5 (>= 5.4-1), libsdl1.2debian (>> 1.2.7-0), libstdc++5 (>= 1:3.3.3-1), libsvga1, libx11-6 | xlibs (>> 4.1.0), libxext6 | xlibs (>> 4.1.0), slang1 (>> 1.4.4-7.1), zlib1g (>= 1:1.2.1), timidity
Filename: pool/contrib/e/exult/exult_1.00-2.3_i386.deb
Size: 906432
MD5sum: 54da39af021ab5b663857d3ab8a43d96
Description: Play Ultima VII on a decent OS
 Exult is a game engine which can be used to play the classic games of
 Ultima VII under X11 (full-screen or in a window). The Black Gate (including
 Forge Of Virtue) and Serpent Isle (plus Silver Seed) are both playable to
 the end. Some minor differences to the originals remain, see FAQ 5.3./5.4.
 .
 While it is possible to use the engine for other games, no such game has
 been written yet. Therefore, Exult is useless unless you own a copy of one
 of the Ultima VIIs.

Package: exult-studio
Priority: extra
Section: contrib/games
Installed-Size: 1516
Maintainer: Robert Bihlmeyer <robbe@debian.org>
Architecture: i386
Source: exult
Version: 1.00-2.3
Depends: libatk1.0-0 (>= 1.4.1), libc6 (>= 2.3.2.ds1-4), libfreetype6 (>= 2.1.5-1), libgcc1 (>= 1:3.3.3-1), libgimp2.0 (>= 2.0.0), libglade0, libglib1.2 (>= 1.2.0), libglib2.0-0 (>= 2.2.3), libgtk1.2 (>= 1.2.10-4), libgtk2.0-0 (>= 2.2.1), libpango1.0-0 (>= 1.2.1), libpng10-0 (>= 1.0.15-4), libstdc++5 (>= 1:3.3.3-1), libx11-6 | xlibs (>> 4.1.0), libxext6 | xlibs (>> 4.1.0), libxi6 | xlibs (>> 4.1.0), libxml1 (>= 1:1.8.14-3), zlib1g (>= 1:1.2.1)
Recommends: exult, gimp
Filename: pool/contrib/e/exult/exult-studio_1.00-2.3_i386.deb
Size: 546214
MD5sum: f73213d9efca4700e0581ef49c92b287
Description: Create or modify a role playing game like Ultima VII
 Exult Studio will become Exult's world editor. Right now you can browse
 through all game graphics, and (if you have Exult installed) view and edit
 the game map.
 .
 Note that Exult Studio is still in alpha stage, and not very stable at the
 moment. The format used for saving may also change, so don't create big games
 just yet.
 .
 This package also includes tools to manipulate the files used by Exult, see
 expack(1), textpack(1), ipack(1), splitshp(1), and shp2pcx(1) for more info.
 .
 A GIMP plugin is provided, so that if you have the GIMP installed you can edit
 and create game graphics with it.

Justification: same reason as before (unmaintained, maintainer doesn't
respond), but these packages were overlooked

-- 
Martin Michlmayr
tbm@cyrius.com



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