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Bug#144259: marked as done (ITP: xsoldier-sdl -- SDL port of xsoldier, shoot-em up game)



Your message dated Sun, 28 Apr 2002 10:32:24 -0400
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and subject line Bug#144259: fixed in xsoldier 1:1.2-1
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
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Bug report if necessary, and/or fix the problem forthwith.

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Received: (at submit) by bugs.debian.org; 23 Apr 2002 19:39:03 +0000
>From oohara@libra.interq.or.jp Tue Apr 23 14:39:03 2002
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Date: Wed, 24 Apr 2002 04:38:00 +0900 (JST)
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To: Debian Bug Tracking System <submit@bugs.debian.org>
Cc: oohara@libra.interq.or.jp
Subject: RFP: xsoldier-sdl -- SDL port of xsoldier, shoot-em up game
X-Debbugs-CC: oohara@libra.interq.or.jp, bridgett@debian.org,
 debian-devel@lists.debian.org
From: Oohara Yuuma <oohara@libra.interq.or.jp>
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Package: wnpp
Version: N/A; reported 2002-04-24
Severity: wishlist

* Package name    : xsoldier-sdl
  Version         : 1.2
  Upstream Author : Oohara Yuuma <oohara@libra.interq.or.jp>
* URL             : http://www.interq.or.jp/libra/oohara/xsoldier/index.html
* License         : GPL version 2 or later
  Description     : SDL port of xsoldier, shoot-em up game

[Cc:ing to the Debian maintainer of xsolider and debian-devel because
this is the first step to hijack xsoldier.]

I got a mail from the original author of xsoldier, Yuusuke HASHIMOTO
<hachi@pm.highway.ne.jp> (he said <hachi@surfline.ne.jp> is obsolete).
Now I am the official upstream of xsoldier.

I ported xsoldier to SDL.  I think xsoldier-sdl (or sdlsoldier or whatever)
and xsoldier (the X version) should be maintained by the same person.
Adrian Bridgett, please update xsoldier, or I will hijack it.

-- 
Oohara Yuuma <oohara@libra.interq.or.jp>
Debian developer
PGP key (key ID F464A695) http://www.interq.or.jp/libra/oohara/pub-key.txt
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I always put away what I take.
--- Ryuji Akai, "Star away"

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>From katie@auric.debian.org Sun Apr 28 09:38:02 2002
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From: Oohara Yuuma <oohara@debian.org>
To: 144259-close@bugs.debian.org
X-Katie: $Revision: 1.15 $
Subject: Bug#144259: fixed in xsoldier 1:1.2-1
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Sender: Archive Administrator <katie@auric.debian.org>
Date: Sun, 28 Apr 2002 10:32:24 -0400
Delivered-To: 144259-close@bugs.debian.org

We believe that the bug you reported is fixed in the latest version of
xsoldier, which is due to be installed in the Debian FTP archive:

xsoldier_1.2-1.diff.gz
  to pool/main/x/xsoldier/xsoldier_1.2-1.diff.gz
xsoldier_1.2-1.dsc
  to pool/main/x/xsoldier/xsoldier_1.2-1.dsc
xsoldier_1.2-1_i386.deb
  to pool/main/x/xsoldier/xsoldier_1.2-1_i386.deb
xsoldier_1.2.orig.tar.gz
  to pool/main/x/xsoldier/xsoldier_1.2.orig.tar.gz



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 144259@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Oohara Yuuma <oohara@debian.org> (supplier of updated xsoldier package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.7
Date: Sun, 28 Apr 2002 23:01:55 +0900
Source: xsoldier
Binary: xsoldier
Architecture: source i386
Version: 1:1.2-1
Distribution: unstable
Urgency: low
Maintainer: Oohara Yuuma <oohara@debian.org>
Changed-By: Oohara Yuuma <oohara@debian.org>
Description: 
 xsoldier   - shoot 'em up game with the "not shooting" bonus
Closes: 142543 142544 142545 142546 142547 142548 142549 142550 144259
Changes: 
 xsoldier (1:1.2-1) unstable; urgency=low
 .
   * new maintainer
   * new upstream release, with new upstream developer (closes: #142548)
   * new upstream release fixed the following bugs:
     - crashing into boss 6 did not destroy the player's ship after the
       boss teleported (closes: #142543)
     - the background of the title scrolled at a wrong speed when you quited
       when "stage cleared" message was displayed (closes: #142544)
     - joystick patch available at the original author's webpage was not
       applied (closes: #142545)
     - damage calculation of weapon 3 was wrong (closes: #142546)
     - EnemyLaserAct() sometimes fell off without calling return, causing
       suicide of boss enemies (closes: #142550)
   * packaging SDL version on RFP (closes: #144259)
   * Splitting a package is a last resort, so let's package only SDL version
     and see how users complain.  Once a package is split, merging it is
     much harder than splitting.  If you don't want to install SDL, grab
     the source code and compile the raw X version by yourself.
   * Moving files to follow the FHS:
     - image data are now in /usr/share, not in /usr/lib (closes: #142547)
     - the score file is now in /var/games/xsoldier/, not in /var/lib/games
   * The default score file is in /usr/share, not in /var (closes: #142549)
   * If you are upgrading from 1:0.96-14 or older, I don't save the old
     score file because:
     - there is no easy way to do so (since the location of the score file
       is changed, there is no secure temporal directory for it during
       an upgrade)
     - the score file is not compatible in a gamer's view (it uses the same
       format but the score was inflated)
   * added doc-base support
   * debian/copyright: reflected the new upstream
   * debian/override: removed because lintian knows about setgid games
   * debian/README.Debian: new file, explaining score file handling
Files: 
 14c8f1d3511084f41fceee60529a7fc9 639 games optional xsoldier_1.2-1.dsc
 ab69ff36265f93b17b3a6c806fe0f42b 134051 games optional xsoldier_1.2.orig.tar.gz
 dc16493e0509f242e0e2dd10e2ca5b37 5018 games optional xsoldier_1.2-1.diff.gz
 d0cfef32aa66582d2c56ab3c87dc8544 73618 games optional xsoldier_1.2-1_i386.deb

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